| | |
| | | #define SCREEN_HEIGHT 480 |
| | | #endif |
| | | |
| | | SDL_Renderer *screen = NULL; |
| | | SDL_bool retval = SDL_FALSE; |
| | | SDL_bool done = SDL_FALSE; |
| | | static SDL_Window *window = NULL; |
| | | static SDL_Renderer *screen = NULL; |
| | | static SDL_Joystick *joystick = NULL; |
| | | static SDL_bool done = SDL_FALSE; |
| | | |
| | | static void |
| | | PrintJoystick(SDL_Joystick *joystick) |
| | | { |
| | | const char *type; |
| | | char guid[64]; |
| | | |
| | | SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick); |
| | | SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), guid, sizeof (guid)); |
| | | switch (SDL_JoystickGetType(joystick)) { |
| | | case SDL_JOYSTICK_TYPE_GAMECONTROLLER: |
| | | type = "Game Controller"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_WHEEL: |
| | | type = "Wheel"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_ARCADE_STICK: |
| | | type = "Arcade Stick"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_FLIGHT_STICK: |
| | | type = "Flight Stick"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_DANCE_PAD: |
| | | type = "Dance Pad"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_GUITAR: |
| | | type = "Guitar"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_DRUM_KIT: |
| | | type = "Drum Kit"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_ARCADE_PAD: |
| | | type = "Arcade Pad"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_THROTTLE: |
| | | type = "Throttle"; |
| | | break; |
| | | default: |
| | | type = "Unknown"; |
| | | break; |
| | | } |
| | | SDL_Log("Joystick\n"); |
| | | SDL_Log(" name: %s\n", SDL_JoystickName(joystick)); |
| | | SDL_Log(" type: %s\n", type); |
| | | SDL_Log(" axes: %d\n", SDL_JoystickNumAxes(joystick)); |
| | | SDL_Log(" balls: %d\n", SDL_JoystickNumBalls(joystick)); |
| | | SDL_Log(" hats: %d\n", SDL_JoystickNumHats(joystick)); |
| | | SDL_Log(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); |
| | | SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick)); |
| | | SDL_Log(" guid: %s\n", guid); |
| | | SDL_Log(" VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick)); |
| | | } |
| | | |
| | | static void |
| | | DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h) |
| | |
| | | { |
| | | SDL_Event event; |
| | | int i; |
| | | SDL_Joystick *joystick = (SDL_Joystick *)arg; |
| | | |
| | | /* blank screen, set up for drawing this frame. */ |
| | | /* blank screen, set up for drawing this frame. */ |
| | | SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE); |
| | | SDL_RenderClear(screen); |
| | | SDL_RenderClear(screen); |
| | | |
| | | while (SDL_PollEvent(&event)) { |
| | | switch (event.type) { |
| | | while (SDL_PollEvent(&event)) { |
| | | switch (event.type) { |
| | | |
| | | case SDL_JOYDEVICEREMOVED: |
| | | SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which); |
| | | SDL_Log("Our instance ID is %d\n", (int) SDL_JoystickInstanceID(joystick)); |
| | | break; |
| | | |
| | | case SDL_JOYAXISMOTION: |
| | | SDL_Log("Joystick %d axis %d value: %d\n", |
| | | event.jaxis.which, |
| | | event.jaxis.axis, event.jaxis.value); |
| | | break; |
| | | case SDL_JOYHATMOTION: |
| | | SDL_Log("Joystick %d hat %d value:", |
| | | event.jhat.which, event.jhat.hat); |
| | | if (event.jhat.value == SDL_HAT_CENTERED) |
| | | SDL_Log(" centered"); |
| | | if (event.jhat.value & SDL_HAT_UP) |
| | | SDL_Log(" up"); |
| | | if (event.jhat.value & SDL_HAT_RIGHT) |
| | | SDL_Log(" right"); |
| | | if (event.jhat.value & SDL_HAT_DOWN) |
| | | SDL_Log(" down"); |
| | | if (event.jhat.value & SDL_HAT_LEFT) |
| | | SDL_Log(" left"); |
| | | SDL_Log("\n"); |
| | | break; |
| | | case SDL_JOYBALLMOTION: |
| | | SDL_Log("Joystick %d ball %d delta: (%d,%d)\n", |
| | | event.jball.which, |
| | | event.jball.ball, event.jball.xrel, event.jball.yrel); |
| | | break; |
| | | case SDL_JOYBUTTONDOWN: |
| | | SDL_Log("Joystick %d button %d down\n", |
| | | event.jbutton.which, event.jbutton.button); |
| | | /* First button triggers a 0.5 second full strength rumble */ |
| | | if (event.jbutton.button == 0) { |
| | | SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500); |
| | | case SDL_JOYDEVICEADDED: |
| | | SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which); |
| | | if (!joystick) { |
| | | joystick = SDL_JoystickOpen(event.jdevice.which); |
| | | if (joystick) { |
| | | PrintJoystick(joystick); |
| | | } else { |
| | | SDL_Log("Couldn't open joystick: %s\n", SDL_GetError()); |
| | | } |
| | | break; |
| | | case SDL_JOYBUTTONUP: |
| | | SDL_Log("Joystick %d button %d up\n", |
| | | event.jbutton.which, event.jbutton.button); |
| | | break; |
| | | case SDL_KEYDOWN: |
| | | if ((event.key.keysym.sym != SDLK_ESCAPE) && |
| | | (event.key.keysym.sym != SDLK_AC_BACK)) { |
| | | break; |
| | | } |
| | | /* Fall through to signal quit */ |
| | | case SDL_FINGERDOWN: |
| | | case SDL_MOUSEBUTTONDOWN: |
| | | case SDL_QUIT: |
| | | done = SDL_TRUE; |
| | | break; |
| | | default: |
| | | } |
| | | break; |
| | | |
| | | case SDL_JOYDEVICEREMOVED: |
| | | SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which); |
| | | if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) { |
| | | SDL_JoystickClose(joystick); |
| | | joystick = SDL_JoystickOpen(0); |
| | | } |
| | | break; |
| | | |
| | | case SDL_JOYAXISMOTION: |
| | | SDL_Log("Joystick %d axis %d value: %d\n", |
| | | event.jaxis.which, |
| | | event.jaxis.axis, event.jaxis.value); |
| | | break; |
| | | case SDL_JOYHATMOTION: |
| | | SDL_Log("Joystick %d hat %d value:", |
| | | event.jhat.which, event.jhat.hat); |
| | | if (event.jhat.value == SDL_HAT_CENTERED) |
| | | SDL_Log(" centered"); |
| | | if (event.jhat.value & SDL_HAT_UP) |
| | | SDL_Log(" up"); |
| | | if (event.jhat.value & SDL_HAT_RIGHT) |
| | | SDL_Log(" right"); |
| | | if (event.jhat.value & SDL_HAT_DOWN) |
| | | SDL_Log(" down"); |
| | | if (event.jhat.value & SDL_HAT_LEFT) |
| | | SDL_Log(" left"); |
| | | SDL_Log("\n"); |
| | | break; |
| | | case SDL_JOYBALLMOTION: |
| | | SDL_Log("Joystick %d ball %d delta: (%d,%d)\n", |
| | | event.jball.which, |
| | | event.jball.ball, event.jball.xrel, event.jball.yrel); |
| | | break; |
| | | case SDL_JOYBUTTONDOWN: |
| | | SDL_Log("Joystick %d button %d down\n", |
| | | event.jbutton.which, event.jbutton.button); |
| | | /* First button triggers a 0.5 second full strength rumble */ |
| | | if (event.jbutton.button == 0) { |
| | | SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500); |
| | | } |
| | | break; |
| | | case SDL_JOYBUTTONUP: |
| | | SDL_Log("Joystick %d button %d up\n", |
| | | event.jbutton.which, event.jbutton.button); |
| | | break; |
| | | case SDL_KEYDOWN: |
| | | /* Press the L key to lag for 3 seconds, to see what happens |
| | | when SDL doesn't service the event loop quickly. */ |
| | | if (event.key.keysym.sym == SDLK_l) { |
| | | SDL_Log("Lagging for 3 seconds...\n"); |
| | | SDL_Delay(3000); |
| | | break; |
| | | } |
| | | |
| | | if ((event.key.keysym.sym != SDLK_ESCAPE) && |
| | | (event.key.keysym.sym != SDLK_AC_BACK)) { |
| | | break; |
| | | } |
| | | /* Fall through to signal quit */ |
| | | case SDL_FINGERDOWN: |
| | | case SDL_MOUSEBUTTONDOWN: |
| | | case SDL_QUIT: |
| | | done = SDL_TRUE; |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | } |
| | | |
| | | if (joystick) { |
| | | |
| | | /* Update visual joystick state */ |
| | | SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE); |
| | | for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) { |
| | |
| | | |
| | | DrawRect(screen, x, y, 8, 8); |
| | | } |
| | | } |
| | | |
| | | SDL_RenderPresent(screen); |
| | | |
| | | if (SDL_JoystickGetAttached( joystick ) == 0) { |
| | | done = SDL_TRUE; |
| | | retval = SDL_TRUE; /* keep going, wait for reattach. */ |
| | | } |
| | | SDL_RenderPresent(screen); |
| | | |
| | | #ifdef __EMSCRIPTEN__ |
| | | if (done) { |
| | |
| | | #endif |
| | | } |
| | | |
| | | static SDL_bool |
| | | WatchJoystick(SDL_Joystick * joystick) |
| | | int |
| | | main(int argc, char *argv[]) |
| | | { |
| | | SDL_Window *window = NULL; |
| | | const char *name = NULL; |
| | | SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0"); |
| | | |
| | | retval = SDL_FALSE; |
| | | done = SDL_FALSE; |
| | | /* Enable standard application logging */ |
| | | SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
| | | |
| | | /* Initialize SDL (Note: video is required to start event loop) */ |
| | | if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { |
| | | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| | | exit(1); |
| | | } |
| | | |
| | | /* Create a window to display joystick axis position */ |
| | | window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED, |
| | |
| | | SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE); |
| | | SDL_RenderClear(screen); |
| | | SDL_RenderPresent(screen); |
| | | SDL_RaiseWindow(window); |
| | | |
| | | /* Print info about the joystick we are watching */ |
| | | name = SDL_JoystickName(joystick); |
| | | SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick), |
| | | name ? name : "Unknown Joystick"); |
| | | SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", |
| | | SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), |
| | | SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick)); |
| | | |
| | | /* Loop, getting joystick events! */ |
| | | #ifdef __EMSCRIPTEN__ |
| | | emscripten_set_main_loop_arg(loop, joystick, 0, 1); |
| | | emscripten_set_main_loop_arg(loop, NULL, 0, 1); |
| | | #else |
| | | while (!done) { |
| | | loop(joystick); |
| | | loop(NULL); |
| | | } |
| | | #endif |
| | | |
| | | SDL_DestroyRenderer(screen); |
| | | screen = NULL; |
| | | SDL_DestroyWindow(window); |
| | | return retval; |
| | | } |
| | | |
| | | int |
| | | main(int argc, char *argv[]) |
| | | { |
| | | const char *name, *type; |
| | | int i; |
| | | SDL_Joystick *joystick; |
| | | |
| | | SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0"); |
| | | |
| | | /* Enable standard application logging */ |
| | | SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
| | | |
| | | /* Initialize SDL (Note: video is required to start event loop) */ |
| | | if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { |
| | | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
| | | exit(1); |
| | | } |
| | | |
| | | /* Print information about the joysticks */ |
| | | SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks()); |
| | | for (i = 0; i < SDL_NumJoysticks(); ++i) { |
| | | name = SDL_JoystickNameForIndex(i); |
| | | SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick"); |
| | | joystick = SDL_JoystickOpen(i); |
| | | if (joystick == NULL) { |
| | | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i, |
| | | SDL_GetError()); |
| | | } else { |
| | | char guid[64]; |
| | | SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick); |
| | | SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), |
| | | guid, sizeof (guid)); |
| | | switch (SDL_JoystickGetType(joystick)) { |
| | | case SDL_JOYSTICK_TYPE_GAMECONTROLLER: |
| | | type = "Game Controller"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_WHEEL: |
| | | type = "Wheel"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_ARCADE_STICK: |
| | | type = "Arcade Stick"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_FLIGHT_STICK: |
| | | type = "Flight Stick"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_DANCE_PAD: |
| | | type = "Dance Pad"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_GUITAR: |
| | | type = "Guitar"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_DRUM_KIT: |
| | | type = "Drum Kit"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_ARCADE_PAD: |
| | | type = "Arcade Pad"; |
| | | break; |
| | | case SDL_JOYSTICK_TYPE_THROTTLE: |
| | | type = "Throttle"; |
| | | break; |
| | | default: |
| | | type = "Unknown"; |
| | | break; |
| | | } |
| | | SDL_Log(" type: %s\n", type); |
| | | SDL_Log(" axes: %d\n", SDL_JoystickNumAxes(joystick)); |
| | | SDL_Log(" balls: %d\n", SDL_JoystickNumBalls(joystick)); |
| | | SDL_Log(" hats: %d\n", SDL_JoystickNumHats(joystick)); |
| | | SDL_Log(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); |
| | | SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick)); |
| | | SDL_Log(" guid: %s\n", guid); |
| | | SDL_Log(" VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick)); |
| | | SDL_JoystickClose(joystick); |
| | | } |
| | | } |
| | | |
| | | #if defined(__ANDROID__) || defined(__IPHONEOS__) |
| | | if (SDL_NumJoysticks() > 0) { |
| | | #else |
| | | if (argv[1]) { |
| | | #endif |
| | | SDL_bool reportederror = SDL_FALSE; |
| | | SDL_bool keepGoing = SDL_TRUE; |
| | | SDL_Event event; |
| | | int device; |
| | | #if defined(__ANDROID__) || defined(__IPHONEOS__) |
| | | device = 0; |
| | | #else |
| | | device = atoi(argv[1]); |
| | | #endif |
| | | joystick = SDL_JoystickOpen(device); |
| | | if (joystick != NULL) { |
| | | SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick); |
| | | } |
| | | |
| | | while ( keepGoing ) { |
| | | if (joystick == NULL) { |
| | | if ( !reportederror ) { |
| | | SDL_Log("Couldn't open joystick %d: %s\n", device, SDL_GetError()); |
| | | keepGoing = SDL_FALSE; |
| | | reportederror = SDL_TRUE; |
| | | } |
| | | } else { |
| | | reportederror = SDL_FALSE; |
| | | keepGoing = WatchJoystick(joystick); |
| | | SDL_JoystickClose(joystick); |
| | | } |
| | | |
| | | joystick = NULL; |
| | | if (keepGoing) { |
| | | SDL_Log("Waiting for attach\n"); |
| | | } |
| | | while (keepGoing) { |
| | | SDL_WaitEvent(&event); |
| | | if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN) |
| | | || (event.type == SDL_MOUSEBUTTONDOWN)) { |
| | | keepGoing = SDL_FALSE; |
| | | } else if (event.type == SDL_JOYDEVICEADDED) { |
| | | device = event.jdevice.which; |
| | | joystick = SDL_JoystickOpen(device); |
| | | if (joystick != NULL) { |
| | | SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick); |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); |
| | | |
| | | return 0; |