Mac and Linux SDL2 binary snapshots
Edward Rudd
2021-06-15 dec7875a6e23212021e4d9080330a42832dfe02a
source/test/testjoystick.c
@@ -32,9 +32,62 @@
#define SCREEN_HEIGHT   480
#endif
SDL_Renderer *screen = NULL;
SDL_bool retval = SDL_FALSE;
SDL_bool done = SDL_FALSE;
static SDL_Window *window = NULL;
static SDL_Renderer *screen = NULL;
static SDL_Joystick *joystick = NULL;
static SDL_bool done = SDL_FALSE;
static void
PrintJoystick(SDL_Joystick *joystick)
{
    const char *type;
    char guid[64];
    SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
    SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), guid, sizeof (guid));
    switch (SDL_JoystickGetType(joystick)) {
    case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
        type = "Game Controller";
        break;
    case SDL_JOYSTICK_TYPE_WHEEL:
        type = "Wheel";
        break;
    case SDL_JOYSTICK_TYPE_ARCADE_STICK:
        type = "Arcade Stick";
        break;
    case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
        type = "Flight Stick";
        break;
    case SDL_JOYSTICK_TYPE_DANCE_PAD:
        type = "Dance Pad";
        break;
    case SDL_JOYSTICK_TYPE_GUITAR:
        type = "Guitar";
        break;
    case SDL_JOYSTICK_TYPE_DRUM_KIT:
        type = "Drum Kit";
        break;
    case SDL_JOYSTICK_TYPE_ARCADE_PAD:
        type = "Arcade Pad";
        break;
    case SDL_JOYSTICK_TYPE_THROTTLE:
        type = "Throttle";
        break;
    default:
        type = "Unknown";
        break;
    }
    SDL_Log("Joystick\n");
    SDL_Log("       name: %s\n", SDL_JoystickName(joystick));
    SDL_Log("       type: %s\n", type);
    SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
    SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
    SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
    SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
    SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
    SDL_Log("       guid: %s\n", guid);
    SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
}
static void
DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
@@ -48,72 +101,97 @@
{
    SDL_Event event;
    int i;
    SDL_Joystick *joystick = (SDL_Joystick *)arg;
        /* blank screen, set up for drawing this frame. */
    /* blank screen, set up for drawing this frame. */
    SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
        SDL_RenderClear(screen);
    SDL_RenderClear(screen);
        while (SDL_PollEvent(&event)) {
            switch (event.type) {
    while (SDL_PollEvent(&event)) {
        switch (event.type) {
            case SDL_JOYDEVICEREMOVED:
                SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
                SDL_Log("Our instance ID is %d\n", (int) SDL_JoystickInstanceID(joystick));
                break;
            case SDL_JOYAXISMOTION:
                SDL_Log("Joystick %d axis %d value: %d\n",
                       event.jaxis.which,
                       event.jaxis.axis, event.jaxis.value);
                break;
            case SDL_JOYHATMOTION:
                SDL_Log("Joystick %d hat %d value:",
                       event.jhat.which, event.jhat.hat);
                if (event.jhat.value == SDL_HAT_CENTERED)
                    SDL_Log(" centered");
                if (event.jhat.value & SDL_HAT_UP)
                    SDL_Log(" up");
                if (event.jhat.value & SDL_HAT_RIGHT)
                    SDL_Log(" right");
                if (event.jhat.value & SDL_HAT_DOWN)
                    SDL_Log(" down");
                if (event.jhat.value & SDL_HAT_LEFT)
                    SDL_Log(" left");
                SDL_Log("\n");
                break;
            case SDL_JOYBALLMOTION:
                SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
                       event.jball.which,
                       event.jball.ball, event.jball.xrel, event.jball.yrel);
                break;
            case SDL_JOYBUTTONDOWN:
                SDL_Log("Joystick %d button %d down\n",
                       event.jbutton.which, event.jbutton.button);
                /* First button triggers a 0.5 second full strength rumble */
                if (event.jbutton.button == 0) {
                    SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
        case SDL_JOYDEVICEADDED:
            SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which);
            if (!joystick) {
                joystick = SDL_JoystickOpen(event.jdevice.which);
                if (joystick) {
                    PrintJoystick(joystick);
                } else {
                    SDL_Log("Couldn't open joystick: %s\n", SDL_GetError());
                }
                break;
            case SDL_JOYBUTTONUP:
                SDL_Log("Joystick %d button %d up\n",
                       event.jbutton.which, event.jbutton.button);
                break;
            case SDL_KEYDOWN:
                if ((event.key.keysym.sym != SDLK_ESCAPE) &&
                    (event.key.keysym.sym != SDLK_AC_BACK)) {
                    break;
                }
                /* Fall through to signal quit */
            case SDL_FINGERDOWN:
            case SDL_MOUSEBUTTONDOWN:
            case SDL_QUIT:
                done = SDL_TRUE;
                break;
            default:
            }
            break;
        case SDL_JOYDEVICEREMOVED:
            SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
            if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) {
                SDL_JoystickClose(joystick);
                joystick = SDL_JoystickOpen(0);
            }
            break;
        case SDL_JOYAXISMOTION:
            SDL_Log("Joystick %d axis %d value: %d\n",
                   event.jaxis.which,
                   event.jaxis.axis, event.jaxis.value);
            break;
        case SDL_JOYHATMOTION:
            SDL_Log("Joystick %d hat %d value:",
                   event.jhat.which, event.jhat.hat);
            if (event.jhat.value == SDL_HAT_CENTERED)
                SDL_Log(" centered");
            if (event.jhat.value & SDL_HAT_UP)
                SDL_Log(" up");
            if (event.jhat.value & SDL_HAT_RIGHT)
                SDL_Log(" right");
            if (event.jhat.value & SDL_HAT_DOWN)
                SDL_Log(" down");
            if (event.jhat.value & SDL_HAT_LEFT)
                SDL_Log(" left");
            SDL_Log("\n");
            break;
        case SDL_JOYBALLMOTION:
            SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
                   event.jball.which,
                   event.jball.ball, event.jball.xrel, event.jball.yrel);
            break;
        case SDL_JOYBUTTONDOWN:
            SDL_Log("Joystick %d button %d down\n",
                   event.jbutton.which, event.jbutton.button);
            /* First button triggers a 0.5 second full strength rumble */
            if (event.jbutton.button == 0) {
                SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
            }
            break;
        case SDL_JOYBUTTONUP:
            SDL_Log("Joystick %d button %d up\n",
                   event.jbutton.which, event.jbutton.button);
            break;
        case SDL_KEYDOWN:
            /* Press the L key to lag for 3 seconds, to see what happens
                when SDL doesn't service the event loop quickly. */
            if (event.key.keysym.sym == SDLK_l) {
                SDL_Log("Lagging for 3 seconds...\n");
                SDL_Delay(3000);
                break;
            }
            if ((event.key.keysym.sym != SDLK_ESCAPE) &&
                (event.key.keysym.sym != SDLK_AC_BACK)) {
                break;
            }
            /* Fall through to signal quit */
        case SDL_FINGERDOWN:
        case SDL_MOUSEBUTTONDOWN:
        case SDL_QUIT:
            done = SDL_TRUE;
            break;
        default:
            break;
        }
    }
    if (joystick) {
        /* Update visual joystick state */
        SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
        for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
@@ -172,13 +250,9 @@
            DrawRect(screen, x, y, 8, 8);
        }
    }
        SDL_RenderPresent(screen);
        if (SDL_JoystickGetAttached( joystick ) == 0) {
            done = SDL_TRUE;
            retval = SDL_TRUE;  /* keep going, wait for reattach. */
        }
    SDL_RenderPresent(screen);
#ifdef __EMSCRIPTEN__
    if (done) {
@@ -187,14 +261,19 @@
#endif
}
static SDL_bool
WatchJoystick(SDL_Joystick * joystick)
int
main(int argc, char *argv[])
{
    SDL_Window *window = NULL;
    const char *name = NULL;
    SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
    retval = SDL_FALSE;
    done = SDL_FALSE;
    /* Enable standard application logging */
    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
    /* Initialize SDL (Note: video is required to start event loop) */
    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
        exit(1);
    }
    /* Create a window to display joystick axis position */
    window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
@@ -215,159 +294,19 @@
    SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
    SDL_RenderClear(screen);
    SDL_RenderPresent(screen);
    SDL_RaiseWindow(window);
    /* Print info about the joystick we are watching */
    name = SDL_JoystickName(joystick);
    SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
           name ? name : "Unknown Joystick");
    SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
           SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
           SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
    /* Loop, getting joystick events! */
#ifdef __EMSCRIPTEN__
    emscripten_set_main_loop_arg(loop, joystick, 0, 1);
    emscripten_set_main_loop_arg(loop, NULL, 0, 1);
#else
    while (!done) {
        loop(joystick);
        loop(NULL);
    }
#endif
    SDL_DestroyRenderer(screen);
    screen = NULL;
    SDL_DestroyWindow(window);
    return retval;
}
int
main(int argc, char *argv[])
{
    const char *name, *type;
    int i;
    SDL_Joystick *joystick;
    SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
    /* Enable standard application logging */
    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
    /* Initialize SDL (Note: video is required to start event loop) */
    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
        exit(1);
    }
    /* Print information about the joysticks */
    SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks());
    for (i = 0; i < SDL_NumJoysticks(); ++i) {
        name = SDL_JoystickNameForIndex(i);
        SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
        joystick = SDL_JoystickOpen(i);
        if (joystick == NULL) {
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i,
                    SDL_GetError());
        } else {
            char guid[64];
            SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
            SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
                                      guid, sizeof (guid));
            switch (SDL_JoystickGetType(joystick)) {
            case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
                type = "Game Controller";
                break;
            case SDL_JOYSTICK_TYPE_WHEEL:
                type = "Wheel";
                break;
            case SDL_JOYSTICK_TYPE_ARCADE_STICK:
                type = "Arcade Stick";
                break;
            case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
                type = "Flight Stick";
                break;
            case SDL_JOYSTICK_TYPE_DANCE_PAD:
                type = "Dance Pad";
                break;
            case SDL_JOYSTICK_TYPE_GUITAR:
                type = "Guitar";
                break;
            case SDL_JOYSTICK_TYPE_DRUM_KIT:
                type = "Drum Kit";
                break;
            case SDL_JOYSTICK_TYPE_ARCADE_PAD:
                type = "Arcade Pad";
                break;
            case SDL_JOYSTICK_TYPE_THROTTLE:
                type = "Throttle";
                break;
            default:
                type = "Unknown";
                break;
            }
            SDL_Log("       type: %s\n", type);
            SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
            SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
            SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
            SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
            SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
            SDL_Log("       guid: %s\n", guid);
            SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
            SDL_JoystickClose(joystick);
        }
    }
#if defined(__ANDROID__) || defined(__IPHONEOS__)
    if (SDL_NumJoysticks() > 0) {
#else
    if (argv[1]) {
#endif
        SDL_bool reportederror = SDL_FALSE;
        SDL_bool keepGoing = SDL_TRUE;
        SDL_Event event;
        int device;
#if defined(__ANDROID__) || defined(__IPHONEOS__)
        device = 0;
#else
        device = atoi(argv[1]);
#endif
        joystick = SDL_JoystickOpen(device);
        if (joystick != NULL) {
            SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
        }
        while ( keepGoing ) {
            if (joystick == NULL) {
                if ( !reportederror ) {
                    SDL_Log("Couldn't open joystick %d: %s\n", device, SDL_GetError());
                    keepGoing = SDL_FALSE;
                    reportederror = SDL_TRUE;
                }
            } else {
                reportederror = SDL_FALSE;
                keepGoing = WatchJoystick(joystick);
                SDL_JoystickClose(joystick);
            }
            joystick = NULL;
            if (keepGoing) {
                SDL_Log("Waiting for attach\n");
            }
            while (keepGoing) {
                SDL_WaitEvent(&event);
                if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN)
                    || (event.type == SDL_MOUSEBUTTONDOWN)) {
                    keepGoing = SDL_FALSE;
                } else if (event.type == SDL_JOYDEVICEADDED) {
                    device = event.jdevice.which;
                    joystick = SDL_JoystickOpen(device);
                    if (joystick != NULL) {
                        SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
                    }
                    break;
                }
            }
        }
    }
    SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
    return 0;