From dec7875a6e23212021e4d9080330a42832dfe02a Mon Sep 17 00:00:00 2001
From: Edward Rudd <urkle@outoforder.cc>
Date: Tue, 15 Jun 2021 01:40:19 +0000
Subject: [PATCH] update SDL soruce to 2.0.14

---
 source/test/testjoystick.c |  369 ++++++++++++++++++++++------------------------------
 1 files changed, 154 insertions(+), 215 deletions(-)

diff --git a/source/test/testjoystick.c b/source/test/testjoystick.c
index dea08bb..f838af7 100644
--- a/source/test/testjoystick.c
+++ b/source/test/testjoystick.c
@@ -32,9 +32,62 @@
 #define SCREEN_HEIGHT   480
 #endif
 
-SDL_Renderer *screen = NULL;
-SDL_bool retval = SDL_FALSE;
-SDL_bool done = SDL_FALSE;
+static SDL_Window *window = NULL;
+static SDL_Renderer *screen = NULL;
+static SDL_Joystick *joystick = NULL;
+static SDL_bool done = SDL_FALSE;
+
+static void
+PrintJoystick(SDL_Joystick *joystick)
+{
+    const char *type;
+    char guid[64];
+
+    SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
+    SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), guid, sizeof (guid));
+    switch (SDL_JoystickGetType(joystick)) {
+    case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
+        type = "Game Controller";
+        break;
+    case SDL_JOYSTICK_TYPE_WHEEL:
+        type = "Wheel";
+        break;
+    case SDL_JOYSTICK_TYPE_ARCADE_STICK:
+        type = "Arcade Stick";
+        break;
+    case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
+        type = "Flight Stick";
+        break;
+    case SDL_JOYSTICK_TYPE_DANCE_PAD:
+        type = "Dance Pad";
+        break;
+    case SDL_JOYSTICK_TYPE_GUITAR:
+        type = "Guitar";
+        break;
+    case SDL_JOYSTICK_TYPE_DRUM_KIT:
+        type = "Drum Kit";
+        break;
+    case SDL_JOYSTICK_TYPE_ARCADE_PAD:
+        type = "Arcade Pad";
+        break;
+    case SDL_JOYSTICK_TYPE_THROTTLE:
+        type = "Throttle";
+        break;
+    default:
+        type = "Unknown";
+        break;
+    }
+    SDL_Log("Joystick\n");
+    SDL_Log("       name: %s\n", SDL_JoystickName(joystick));
+    SDL_Log("       type: %s\n", type);
+    SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
+    SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
+    SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
+    SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
+    SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
+    SDL_Log("       guid: %s\n", guid);
+    SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
+}
 
 static void
 DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
@@ -48,72 +101,97 @@
 {
     SDL_Event event;
     int i;
-    SDL_Joystick *joystick = (SDL_Joystick *)arg;
 
-        /* blank screen, set up for drawing this frame. */
+    /* blank screen, set up for drawing this frame. */
     SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
-        SDL_RenderClear(screen);
+    SDL_RenderClear(screen);
 
-        while (SDL_PollEvent(&event)) {
-            switch (event.type) {
+    while (SDL_PollEvent(&event)) {
+        switch (event.type) {
 
-            case SDL_JOYDEVICEREMOVED:
-                SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
-                SDL_Log("Our instance ID is %d\n", (int) SDL_JoystickInstanceID(joystick));
-                break;
-
-            case SDL_JOYAXISMOTION:
-                SDL_Log("Joystick %d axis %d value: %d\n",
-                       event.jaxis.which,
-                       event.jaxis.axis, event.jaxis.value);
-                break;
-            case SDL_JOYHATMOTION:
-                SDL_Log("Joystick %d hat %d value:",
-                       event.jhat.which, event.jhat.hat);
-                if (event.jhat.value == SDL_HAT_CENTERED)
-                    SDL_Log(" centered");
-                if (event.jhat.value & SDL_HAT_UP)
-                    SDL_Log(" up");
-                if (event.jhat.value & SDL_HAT_RIGHT)
-                    SDL_Log(" right");
-                if (event.jhat.value & SDL_HAT_DOWN)
-                    SDL_Log(" down");
-                if (event.jhat.value & SDL_HAT_LEFT)
-                    SDL_Log(" left");
-                SDL_Log("\n");
-                break;
-            case SDL_JOYBALLMOTION:
-                SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
-                       event.jball.which,
-                       event.jball.ball, event.jball.xrel, event.jball.yrel);
-                break;
-            case SDL_JOYBUTTONDOWN:
-                SDL_Log("Joystick %d button %d down\n",
-                       event.jbutton.which, event.jbutton.button);
-                /* First button triggers a 0.5 second full strength rumble */
-                if (event.jbutton.button == 0) {
-                    SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
+        case SDL_JOYDEVICEADDED:
+            SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which);
+            if (!joystick) {
+                joystick = SDL_JoystickOpen(event.jdevice.which);
+                if (joystick) {
+                    PrintJoystick(joystick);
+                } else {
+                    SDL_Log("Couldn't open joystick: %s\n", SDL_GetError());
                 }
-                break;
-            case SDL_JOYBUTTONUP:
-                SDL_Log("Joystick %d button %d up\n",
-                       event.jbutton.which, event.jbutton.button);
-                break;
-            case SDL_KEYDOWN:
-                if ((event.key.keysym.sym != SDLK_ESCAPE) &&
-                    (event.key.keysym.sym != SDLK_AC_BACK)) {
-                    break;
-                }
-                /* Fall through to signal quit */
-            case SDL_FINGERDOWN:
-            case SDL_MOUSEBUTTONDOWN:
-            case SDL_QUIT:
-                done = SDL_TRUE;
-                break;
-            default:
+            }
+            break;
+
+        case SDL_JOYDEVICEREMOVED:
+            SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
+            if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) {
+                SDL_JoystickClose(joystick);
+                joystick = SDL_JoystickOpen(0);
+            }
+            break;
+
+        case SDL_JOYAXISMOTION:
+            SDL_Log("Joystick %d axis %d value: %d\n",
+                   event.jaxis.which,
+                   event.jaxis.axis, event.jaxis.value);
+            break;
+        case SDL_JOYHATMOTION:
+            SDL_Log("Joystick %d hat %d value:",
+                   event.jhat.which, event.jhat.hat);
+            if (event.jhat.value == SDL_HAT_CENTERED)
+                SDL_Log(" centered");
+            if (event.jhat.value & SDL_HAT_UP)
+                SDL_Log(" up");
+            if (event.jhat.value & SDL_HAT_RIGHT)
+                SDL_Log(" right");
+            if (event.jhat.value & SDL_HAT_DOWN)
+                SDL_Log(" down");
+            if (event.jhat.value & SDL_HAT_LEFT)
+                SDL_Log(" left");
+            SDL_Log("\n");
+            break;
+        case SDL_JOYBALLMOTION:
+            SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
+                   event.jball.which,
+                   event.jball.ball, event.jball.xrel, event.jball.yrel);
+            break;
+        case SDL_JOYBUTTONDOWN:
+            SDL_Log("Joystick %d button %d down\n",
+                   event.jbutton.which, event.jbutton.button);
+            /* First button triggers a 0.5 second full strength rumble */
+            if (event.jbutton.button == 0) {
+                SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
+            }
+            break;
+        case SDL_JOYBUTTONUP:
+            SDL_Log("Joystick %d button %d up\n",
+                   event.jbutton.which, event.jbutton.button);
+            break;
+        case SDL_KEYDOWN:
+            /* Press the L key to lag for 3 seconds, to see what happens
+                when SDL doesn't service the event loop quickly. */
+            if (event.key.keysym.sym == SDLK_l) {
+                SDL_Log("Lagging for 3 seconds...\n");
+                SDL_Delay(3000);
                 break;
             }
+
+            if ((event.key.keysym.sym != SDLK_ESCAPE) &&
+                (event.key.keysym.sym != SDLK_AC_BACK)) {
+                break;
+            }
+            /* Fall through to signal quit */
+        case SDL_FINGERDOWN:
+        case SDL_MOUSEBUTTONDOWN:
+        case SDL_QUIT:
+            done = SDL_TRUE;
+            break;
+        default:
+            break;
         }
+    }
+
+    if (joystick) {
+
         /* Update visual joystick state */
         SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
         for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
@@ -172,13 +250,9 @@
 
             DrawRect(screen, x, y, 8, 8);
         }
+    }
 
-        SDL_RenderPresent(screen);
-
-        if (SDL_JoystickGetAttached( joystick ) == 0) {
-            done = SDL_TRUE;
-            retval = SDL_TRUE;  /* keep going, wait for reattach. */
-        }
+    SDL_RenderPresent(screen);
 
 #ifdef __EMSCRIPTEN__
     if (done) {
@@ -187,14 +261,19 @@
 #endif
 }
 
-static SDL_bool
-WatchJoystick(SDL_Joystick * joystick)
+int
+main(int argc, char *argv[])
 {
-    SDL_Window *window = NULL;
-    const char *name = NULL;
+    SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
 
-    retval = SDL_FALSE;
-    done = SDL_FALSE;
+    /* Enable standard application logging */
+    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
+
+    /* Initialize SDL (Note: video is required to start event loop) */
+    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        exit(1);
+    }
 
     /* Create a window to display joystick axis position */
     window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
@@ -215,159 +294,19 @@
     SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
     SDL_RenderClear(screen);
     SDL_RenderPresent(screen);
-    SDL_RaiseWindow(window);
-
-    /* Print info about the joystick we are watching */
-    name = SDL_JoystickName(joystick);
-    SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
-           name ? name : "Unknown Joystick");
-    SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
-           SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
-           SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
 
     /* Loop, getting joystick events! */
 #ifdef __EMSCRIPTEN__
-    emscripten_set_main_loop_arg(loop, joystick, 0, 1);
+    emscripten_set_main_loop_arg(loop, NULL, 0, 1);
 #else
     while (!done) {
-        loop(joystick);
+        loop(NULL);
     }
 #endif
 
     SDL_DestroyRenderer(screen);
-    screen = NULL;
     SDL_DestroyWindow(window);
-    return retval;
-}
 
-int
-main(int argc, char *argv[])
-{
-    const char *name, *type;
-    int i;
-    SDL_Joystick *joystick;
-
-    SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
-
-    /* Enable standard application logging */
-    SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
-    /* Initialize SDL (Note: video is required to start event loop) */
-    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
-        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
-        exit(1);
-    }
-
-    /* Print information about the joysticks */
-    SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks());
-    for (i = 0; i < SDL_NumJoysticks(); ++i) {
-        name = SDL_JoystickNameForIndex(i);
-        SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
-        joystick = SDL_JoystickOpen(i);
-        if (joystick == NULL) {
-            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i,
-                    SDL_GetError());
-        } else {
-            char guid[64];
-            SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
-            SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
-                                      guid, sizeof (guid));
-            switch (SDL_JoystickGetType(joystick)) {
-            case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
-                type = "Game Controller";
-                break;
-            case SDL_JOYSTICK_TYPE_WHEEL:
-                type = "Wheel";
-                break;
-            case SDL_JOYSTICK_TYPE_ARCADE_STICK:
-                type = "Arcade Stick";
-                break;
-            case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
-                type = "Flight Stick";
-                break;
-            case SDL_JOYSTICK_TYPE_DANCE_PAD:
-                type = "Dance Pad";
-                break;
-            case SDL_JOYSTICK_TYPE_GUITAR:
-                type = "Guitar";
-                break;
-            case SDL_JOYSTICK_TYPE_DRUM_KIT:
-                type = "Drum Kit";
-                break;
-            case SDL_JOYSTICK_TYPE_ARCADE_PAD:
-                type = "Arcade Pad";
-                break;
-            case SDL_JOYSTICK_TYPE_THROTTLE:
-                type = "Throttle";
-                break;
-            default:
-                type = "Unknown";
-                break;
-            }
-            SDL_Log("       type: %s\n", type);
-            SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
-            SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
-            SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
-            SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
-            SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
-            SDL_Log("       guid: %s\n", guid);
-            SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
-            SDL_JoystickClose(joystick);
-        }
-    }
-
-#if defined(__ANDROID__) || defined(__IPHONEOS__)
-    if (SDL_NumJoysticks() > 0) {
-#else
-    if (argv[1]) {
-#endif
-        SDL_bool reportederror = SDL_FALSE;
-        SDL_bool keepGoing = SDL_TRUE;
-        SDL_Event event;
-        int device;
-#if defined(__ANDROID__) || defined(__IPHONEOS__)
-        device = 0;
-#else
-        device = atoi(argv[1]);
-#endif
-        joystick = SDL_JoystickOpen(device);
-        if (joystick != NULL) {
-            SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
-        }
-
-        while ( keepGoing ) {
-            if (joystick == NULL) {
-                if ( !reportederror ) {
-                    SDL_Log("Couldn't open joystick %d: %s\n", device, SDL_GetError());
-                    keepGoing = SDL_FALSE;
-                    reportederror = SDL_TRUE;
-                }
-            } else {
-                reportederror = SDL_FALSE;
-                keepGoing = WatchJoystick(joystick);
-                SDL_JoystickClose(joystick);
-            }
-
-            joystick = NULL;
-            if (keepGoing) {
-                SDL_Log("Waiting for attach\n");
-            }
-            while (keepGoing) {
-                SDL_WaitEvent(&event);
-                if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN)
-                    || (event.type == SDL_MOUSEBUTTONDOWN)) {
-                    keepGoing = SDL_FALSE;
-                } else if (event.type == SDL_JOYDEVICEADDED) {
-                    device = event.jdevice.which;
-                    joystick = SDL_JoystickOpen(device);
-                    if (joystick != NULL) {
-                        SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
-                    }
-                    break;
-                }
-            }
-        }
-    }
     SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
 
     return 0;

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