| | |
| | | /* |
| | | Simple DirectMedia Layer |
| | | Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> |
| | | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| | | |
| | | This software is provided 'as-is', without any express or implied |
| | | warranty. In no event will the authors be held liable for any damages |
| | |
| | | */ |
| | | |
| | | |
| | | #ifndef _SDL_H |
| | | #define _SDL_H |
| | | #ifndef SDL_h_ |
| | | #define SDL_h_ |
| | | |
| | | #include "SDL_main.h" |
| | | #include "SDL_stdinc.h" |
| | |
| | | #include "SDL_error.h" |
| | | #include "SDL_events.h" |
| | | #include "SDL_filesystem.h" |
| | | #include "SDL_joystick.h" |
| | | #include "SDL_gamecontroller.h" |
| | | #include "SDL_haptic.h" |
| | | #include "SDL_hints.h" |
| | | #include "SDL_joystick.h" |
| | | #include "SDL_loadso.h" |
| | | #include "SDL_log.h" |
| | | #include "SDL_messagebox.h" |
| | |
| | | #include "SDL_power.h" |
| | | #include "SDL_render.h" |
| | | #include "SDL_rwops.h" |
| | | #include "SDL_shape.h" |
| | | #include "SDL_system.h" |
| | | #include "SDL_thread.h" |
| | | #include "SDL_timer.h" |
| | |
| | | #endif |
| | | #include "close_code.h" |
| | | |
| | | #endif /* _SDL_H */ |
| | | #endif /* SDL_h_ */ |
| | | |
| | | /* vi: set ts=4 sw=4 expandtab: */ |