From b362dde5a356d24199d91b600e2ac8be6b59b5c4 Mon Sep 17 00:00:00 2001 From: Edward Rudd <urkle@outoforder.cc> Date: Sun, 19 Aug 2018 20:55:01 +0000 Subject: [PATCH] update headers to 2.0.8 --- include/SDL2/SDL.h | 11 ++++++----- 1 files changed, 6 insertions(+), 5 deletions(-) diff --git a/include/SDL2/SDL.h b/include/SDL2/SDL.h index 1a3fa28..d48d9d4 100644 --- a/include/SDL2/SDL.h +++ b/include/SDL2/SDL.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -26,8 +26,8 @@ */ -#ifndef _SDL_H -#define _SDL_H +#ifndef SDL_h_ +#define SDL_h_ #include "SDL_main.h" #include "SDL_stdinc.h" @@ -40,10 +40,10 @@ #include "SDL_error.h" #include "SDL_events.h" #include "SDL_filesystem.h" -#include "SDL_joystick.h" #include "SDL_gamecontroller.h" #include "SDL_haptic.h" #include "SDL_hints.h" +#include "SDL_joystick.h" #include "SDL_loadso.h" #include "SDL_log.h" #include "SDL_messagebox.h" @@ -51,6 +51,7 @@ #include "SDL_power.h" #include "SDL_render.h" #include "SDL_rwops.h" +#include "SDL_shape.h" #include "SDL_system.h" #include "SDL_thread.h" #include "SDL_timer.h" @@ -127,6 +128,6 @@ #endif #include "close_code.h" -#endif /* _SDL_H */ +#endif /* SDL_h_ */ /* vi: set ts=4 sw=4 expandtab: */ -- Gitblit v1.9.3