Mac and Linux SDL2 binary snapshots
Edward Rudd
2021-06-15 dec7875a6e23212021e4d9080330a42832dfe02a
source/src/joystick/hidapi/SDL_hidapi_ps4.c
@@ -26,7 +26,6 @@
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_events.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
@@ -38,11 +37,30 @@
#ifdef SDL_JOYSTICK_HIDAPI_PS4
/* Define this if you want to log all packets from the controller */
/*#define DEBUG_PS4_PROTOCOL*/
/* Define this if you want to log calibration data */
/*#define DEBUG_PS4_CALIBRATION*/
#define GYRO_RES_PER_DEGREE 1024.0f
#define ACCEL_RES_PER_G     8192.0f
#define LOAD16(A, B)  (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
typedef enum
{
    k_EPS4ReportIdUsbState = 1,
    k_EPS4ReportIdUsbEffects = 5,
    k_EPS4ReportIdBluetoothState = 17,
    k_EPS4ReportIdBluetoothState1 = 17,
    k_EPS4ReportIdBluetoothState2 = 18,
    k_EPS4ReportIdBluetoothState3 = 19,
    k_EPS4ReportIdBluetoothState4 = 20,
    k_EPS4ReportIdBluetoothState5 = 21,
    k_EPS4ReportIdBluetoothState6 = 22,
    k_EPS4ReportIdBluetoothState7 = 23,
    k_EPS4ReportIdBluetoothState8 = 24,
    k_EPS4ReportIdBluetoothState9 = 25,
    k_EPS4ReportIdBluetoothEffects = 17,
    k_EPS4ReportIdDisconnectMessage = 226,
} EPS4ReportId;
@@ -64,19 +82,19 @@
    Uint8 ucTriggerLeft;
    Uint8 ucTriggerRight;
    Uint8 _rgucPad0[ 3 ];
    Sint16 sGyroX;
    Sint16 sGyroY;
    Sint16 sGyroZ;
    Sint16 sAccelX;
    Sint16 sAccelY;
    Sint16 sAccelZ;
    Uint8 rgucGyroX[2];
    Uint8 rgucGyroY[2];
    Uint8 rgucGyroZ[2];
    Uint8 rgucAccelX[2];
    Uint8 rgucAccelY[2];
    Uint8 rgucAccelZ[2];
    Uint8 _rgucPad1[ 5 ];
    Uint8 ucBatteryLevel;
    Uint8 _rgucPad2[ 4 ];
    Uint8 ucTrackpadCounter1;
    Uint8 rgucTrackpadData1[ 3 ];
    Uint8 ucTrackpadCounter2;
    Uint8 rgucTrackpadData2[ 3 ];
    Uint8 ucTouchpadCounter1;
    Uint8 rgucTouchpadData1[ 3 ];
    Uint8 ucTouchpadCounter2;
    Uint8 rgucTouchpadData2[ 3 ];
} PS4StatePacket_t;
typedef struct
@@ -96,42 +114,36 @@
} DS4EffectsState_t;
typedef struct {
    Sint16 bias;
    float sensitivity;
} IMUCalibrationData;
typedef struct {
    SDL_bool is_dongle;
    SDL_bool is_bluetooth;
    SDL_bool official_controller;
    SDL_bool audio_supported;
    SDL_bool rumble_supported;
    SDL_bool effects_supported;
    SDL_bool report_sensors;
    SDL_bool hardware_calibration;
    IMUCalibrationData calibration[6];
    int player_index;
    Uint8 rumble_left;
    Uint8 rumble_right;
    SDL_bool color_set;
    Uint8 led_red;
    Uint8 led_green;
    Uint8 led_blue;
    Uint8 volume;
    Uint32 last_volume_check;
    PS4StatePacket_t last_state;
} SDL_DriverPS4_Context;
/* Public domain CRC implementation adapted from:
   http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
*/
static Uint32 crc32_for_byte(Uint32 r)
{
    int i;
    for(i = 0; i < 8; ++i) {
        r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
    }
    return r ^ (Uint32)0xFF000000L;
}
static Uint32 crc32(Uint32 crc, const void *data, int count)
{
    int i;
    for(i = 0; i < count; ++i) {
        crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
    }
    return crc;
}
static SDL_bool
HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
    return (type == SDL_CONTROLLER_TYPE_PS4);
    return (type == SDL_CONTROLLER_TYPE_PS4) ? SDL_TRUE : SDL_FALSE;
}
static const char *
@@ -143,34 +155,11 @@
    return NULL;
}
static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size)
static int ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
{
    Uint8 report[USB_PACKET_LENGTH + 1];
    SDL_memset(report, 0, sizeof(report));
    SDL_memset(report, 0, length);
    report[0] = report_id;
    if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
        return SDL_FALSE;
    }
    SDL_memcpy(data, report, SDL_min(size, sizeof(report)));
    return SDL_TRUE;
}
static SDL_bool CheckUSBConnected(hid_device *dev)
{
    int i;
    Uint8 data[16];
    /* This will fail if we're on Bluetooth */
    if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) {
        for (i = 0; i < sizeof(data); ++i) {
            if (data[i] != 0x00) {
                return SDL_TRUE;
            }
        }
        /* Maybe the dongle without a connected controller? */
    }
    return SDL_FALSE;
    return hid_get_feature_report(dev, report, length);
}
static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
@@ -222,7 +211,226 @@
    return -1;
}
static int HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
static void
HIDAPI_DriverPS4_LoadCalibrationData(SDL_HIDAPI_Device *device)
{
    SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
    int i, tries, size;
    SDL_bool have_data = SDL_FALSE;
    Uint8 data[USB_PACKET_LENGTH];
    if (!ctx->official_controller) {
#ifdef DEBUG_PS4_CALIBRATION
        SDL_Log("Not an official controller, ignoring calibration\n");
#endif
        return;
    }
    for( tries = 0; tries < 5; ++tries ) {
        /* For Bluetooth controllers, this report switches them into advanced report mode */
        size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdGyroCalibration_USB, data, sizeof(data));
        if (size < 35) {
#ifdef DEBUG_PS4_CALIBRATION
            SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
#endif
            return;
        }
        if (ctx->is_bluetooth) {
            size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdGyroCalibration_BT, data, sizeof(data));
            if (size < 35) {
#ifdef DEBUG_PS4_CALIBRATION
                SDL_Log("Short read of calibration data: %d, ignoring calibration\n", size);
#endif
                return;
            }
        }
        /* In some cases this report returns all zeros. Usually immediately after connection with the PS4 Dongle */
        for (i = 0; i < size; ++i) {
            if (data[i]) {
                have_data = SDL_TRUE;
                break;
            }
        }
        if (have_data) {
            break;
        }
        SDL_Delay(2);
    }
    if (have_data) {
        Sint16 sGyroPitchBias, sGyroYawBias, sGyroRollBias;
        Sint16 sGyroPitchPlus, sGyroPitchMinus;
        Sint16 sGyroYawPlus, sGyroYawMinus;
        Sint16 sGyroRollPlus, sGyroRollMinus;
        Sint16 sGyroSpeedPlus, sGyroSpeedMinus;
        Sint16 sAccXPlus, sAccXMinus;
        Sint16 sAccYPlus, sAccYMinus;
        Sint16 sAccZPlus, sAccZMinus;
        float flNumerator;
        Sint16 sRange2g;
#ifdef DEBUG_PS4_CALIBRATION
        HIDAPI_DumpPacket("PS4 calibration packet: size = %d", data, size);
#endif
        sGyroPitchBias = LOAD16(data[1], data[2]);
        sGyroYawBias = LOAD16(data[3], data[4]);
        sGyroRollBias = LOAD16(data[5], data[6]);
        if (ctx->is_bluetooth || ctx->is_dongle) {
            sGyroPitchPlus = LOAD16(data[7], data[8]);
            sGyroYawPlus = LOAD16(data[9], data[10]);
            sGyroRollPlus = LOAD16(data[11], data[12]);
            sGyroPitchMinus = LOAD16(data[13], data[14]);
            sGyroYawMinus = LOAD16(data[15], data[16]);
            sGyroRollMinus = LOAD16(data[17], data[18]);
        } else {
            sGyroPitchPlus = LOAD16(data[7], data[8]);
            sGyroPitchMinus = LOAD16(data[9], data[10]);
            sGyroYawPlus = LOAD16(data[11], data[12]);
            sGyroYawMinus = LOAD16(data[13], data[14]);
            sGyroRollPlus = LOAD16(data[15], data[16]);
            sGyroRollMinus = LOAD16(data[17], data[18]);
        }
        sGyroSpeedPlus = LOAD16(data[19], data[20]);
        sGyroSpeedMinus = LOAD16(data[21], data[22]);
        sAccXPlus = LOAD16(data[23], data[24]);
        sAccXMinus = LOAD16(data[25], data[26]);
        sAccYPlus = LOAD16(data[27], data[28]);
        sAccYMinus = LOAD16(data[29], data[30]);
        sAccZPlus = LOAD16(data[31], data[32]);
        sAccZMinus = LOAD16(data[33], data[34]);
        flNumerator = (sGyroSpeedPlus + sGyroSpeedMinus) * GYRO_RES_PER_DEGREE;
        ctx->calibration[0].bias = sGyroPitchBias;
        ctx->calibration[0].sensitivity = flNumerator / (sGyroPitchPlus - sGyroPitchMinus);
        ctx->calibration[1].bias = sGyroYawBias;
        ctx->calibration[1].sensitivity = flNumerator / (sGyroYawPlus - sGyroYawMinus);
        ctx->calibration[2].bias = sGyroRollBias;
        ctx->calibration[2].sensitivity = flNumerator / (sGyroRollPlus - sGyroRollMinus);
        sRange2g = sAccXPlus - sAccXMinus;
        ctx->calibration[3].bias = sAccXPlus - sRange2g / 2;
        ctx->calibration[3].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;
        sRange2g = sAccYPlus - sAccYMinus;
        ctx->calibration[4].bias = sAccYPlus - sRange2g / 2;
        ctx->calibration[4].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;
        sRange2g = sAccZPlus - sAccZMinus;
        ctx->calibration[5].bias = sAccZPlus - sRange2g / 2;
        ctx->calibration[5].sensitivity = 2.0f * ACCEL_RES_PER_G / (float)sRange2g;
        ctx->hardware_calibration = SDL_TRUE;
        for (i = 0; i < 6; ++i) {
            float divisor = (i < 3 ? 64.0f : 1.0f);
#ifdef DEBUG_PS4_CALIBRATION
            SDL_Log("calibration[%d] bias = %d, sensitivity = %f\n", i, ctx->calibration[i].bias, ctx->calibration[i].sensitivity);
#endif
            /* Some controllers have a bad calibration */
            if ((SDL_abs(ctx->calibration[i].bias) > 1024) || (SDL_fabs(1.0f - ctx->calibration[i].sensitivity / divisor) > 0.5f)) {
#ifdef DEBUG_PS4_CALIBRATION
                SDL_Log("invalid calibration, ignoring\n");
#endif
                ctx->hardware_calibration = SDL_FALSE;
            }
        }
    } else {
#ifdef DEBUG_PS4_CALIBRATION
        SDL_Log("Calibration data not available\n");
#endif
    }
}
static float
HIDAPI_DriverPS4_ApplyCalibrationData(SDL_DriverPS4_Context *ctx, int index, Sint16 value)
{
    float result;
    if (ctx->hardware_calibration) {
        IMUCalibrationData *calibration = &ctx->calibration[index];
        result = (value - calibration->bias) * calibration->sensitivity;
    } else if (index < 3) {
        result = value * 64.f;
    } else {
        result = value;
    }
    /* Convert the raw data to the units expected by SDL */
    if (index < 3) {
        result = (result / GYRO_RES_PER_DEGREE) * (float)M_PI / 180.0f;
    } else {
        result = (result / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY;
    }
    return result;
}
static int
HIDAPI_DriverPS4_UpdateEffects(SDL_HIDAPI_Device *device)
{
    SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
    DS4EffectsState_t *effects;
    Uint8 data[78];
    int report_size, offset;
    if (!ctx->effects_supported) {
        return SDL_Unsupported();
    }
    SDL_zero(data);
    if (ctx->is_bluetooth) {
        data[0] = k_EPS4ReportIdBluetoothEffects;
        data[1] = 0xC0 | 0x04;  /* Magic value HID + CRC, also sets interval to 4ms for samples */
        data[3] = 0x03;  /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
        report_size = 78;
        offset = 6;
    } else {
        data[0] = k_EPS4ReportIdUsbEffects;
        data[1] = 0x07;  /* Magic value */
        report_size = 32;
        offset = 4;
    }
    effects = (DS4EffectsState_t *)&data[offset];
    effects->ucRumbleLeft = ctx->rumble_left;
    effects->ucRumbleRight = ctx->rumble_right;
    /* Populate the LED state with the appropriate color from our lookup table */
    if (ctx->color_set) {
        effects->ucLedRed = ctx->led_red;
        effects->ucLedGreen = ctx->led_green;
        effects->ucLedBlue = ctx->led_blue;
    } else {
        SetLedsForPlayerIndex(effects, ctx->player_index);
    }
    if (ctx->is_bluetooth) {
        /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
        Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
        Uint32 unCRC;
        unCRC = SDL_crc32(0, &ubHdr, 1);
        unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
    }
    if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
        return SDL_SetError("Couldn't send rumble packet");
    }
    return 0;
}
static void
HIDAPI_DriverPS4_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
@@ -236,7 +444,7 @@
    ctx->player_index = player_index;
    /* This will set the new LED state based on the new player index */
    HIDAPI_DriverPS4_RumbleJoystick(device, SDL_JoystickFromInstanceID(instance_id), 0, 0);
    HIDAPI_DriverPS4_UpdateEffects(device);
}
static SDL_bool
@@ -262,8 +470,24 @@
    ctx->is_dongle = (device->vendor_id == USB_VENDOR_SONY && device->product_id == USB_PRODUCT_SONY_DS4_DONGLE);
    if (ctx->is_dongle) {
        ctx->is_bluetooth = SDL_FALSE;
        ctx->official_controller = SDL_TRUE;
    } else if (device->vendor_id == USB_VENDOR_SONY) {
        ctx->is_bluetooth = !CheckUSBConnected(device->dev);
        Uint8 data[USB_PACKET_LENGTH];
        int size;
        /* This will fail if we're on Bluetooth */
        size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data));
        if (size >= 7) {
            char serial[18];
            SDL_snprintf(serial, sizeof(serial), "%.2x-%.2x-%.2x-%.2x-%.2x-%.2x",
                data[6], data[5], data[4], data[3], data[2], data[1]);
            joystick->serial = SDL_strdup(serial);
            ctx->is_bluetooth = SDL_FALSE;
        } else {
            ctx->is_bluetooth = SDL_TRUE;
        }
        ctx->official_controller = SDL_TRUE;
    } else {
        /* Third party controllers appear to all be wired */
        ctx->is_bluetooth = SDL_FALSE;
@@ -280,9 +504,9 @@
    if (HIDAPI_DriverPS4_CanRumble(device->vendor_id, device->product_id)) {
        if (ctx->is_bluetooth) {
            ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE);
            ctx->effects_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE);
        } else {
            ctx->rumble_supported = SDL_TRUE;
            ctx->effects_supported = SDL_TRUE;
        }
    }
@@ -290,12 +514,16 @@
    ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
    /* Initialize LED and effect state */
    HIDAPI_DriverPS4_RumbleJoystick(device, joystick, 0, 0);
    HIDAPI_DriverPS4_UpdateEffects(device);
    /* Initialize the joystick capabilities */
    joystick->nbuttons = 16;
    joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
    joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
    SDL_PrivateJoystickAddTouchpad(joystick, 2);
    SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO);
    SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL);
    return SDL_TRUE;
}
@@ -304,58 +532,59 @@
HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
    SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
    DS4EffectsState_t *effects;
    Uint8 data[78];
    int report_size, offset;
    if (!ctx->rumble_supported) {
        return SDL_Unsupported();
    ctx->rumble_left = (low_frequency_rumble >> 8);
    ctx->rumble_right = (high_frequency_rumble >> 8);
    return HIDAPI_DriverPS4_UpdateEffects(device);
}
static int
HIDAPI_DriverPS4_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
    return SDL_Unsupported();
}
static SDL_bool
HIDAPI_DriverPS4_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
    return SDL_TRUE;
}
static int
HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
    SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
    ctx->color_set = SDL_TRUE;
    ctx->led_red = red;
    ctx->led_green = green;
    ctx->led_blue = blue;
    return HIDAPI_DriverPS4_UpdateEffects(device);
}
static int
HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
    SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
    if (enabled) {
        HIDAPI_DriverPS4_LoadCalibrationData(device);
    }
    ctx->report_sensors = enabled;
    /* In order to send rumble, we have to send a complete effect packet */
    SDL_memset(data, 0, sizeof(data));
    if (ctx->is_bluetooth) {
        data[0] = k_EPS4ReportIdBluetoothEffects;
        data[1] = 0xC0 | 0x04;  /* Magic value HID + CRC, also sets interval to 4ms for samples */
        data[3] = 0x03;  /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
        report_size = 78;
        offset = 6;
    } else {
        data[0] = k_EPS4ReportIdUsbEffects;
        data[1] = 0x07;  /* Magic value */
        report_size = 32;
        offset = 4;
    }
    effects = (DS4EffectsState_t *)&data[offset];
    effects->ucRumbleLeft = (low_frequency_rumble >> 8);
    effects->ucRumbleRight = (high_frequency_rumble >> 8);
    /* Populate the LED state with the appropriate color from our lookup table */
    SetLedsForPlayerIndex(effects, ctx->player_index);
    if (ctx->is_bluetooth) {
        /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
        Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
        Uint32 unCRC;
        unCRC = crc32(0, &ubHdr, 1);
        unCRC = crc32(unCRC, data, (Uint32)(report_size - sizeof(unCRC)));
        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
    }
    if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
        return SDL_SetError("Couldn't send rumble packet");
    }
    return 0;
}
static void
HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
{
    static const float TOUCHPAD_SCALEX = 1.0f / 1920;
    static const float TOUCHPAD_SCALEY = 1.0f / 920;    /* This is noted as being 944 resolution, but 920 feels better */
    Sint16 axis;
    Uint8 touchpad_state;
    int touchpad_x, touchpad_y;
    if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
        {
@@ -423,6 +652,15 @@
        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
    }
    /* Some fightsticks, ex: Victrix FS Pro will only this these digital trigger bits and not the analog values so this needs to run whenever the
       trigger is evaluated
    */
    if ((packet->rgucButtonsHatAndCounter[1] & 0x0C) != 0) {
        Uint8 data = packet->rgucButtonsHatAndCounter[1];
        packet->ucTriggerLeft = (data & 0x04) && packet->ucTriggerLeft == 0 ? 255 : packet->ucTriggerLeft;
        packet->ucTriggerRight = (data & 0x08) && packet->ucTriggerRight == 0 ? 255 : packet->ucTriggerRight;
    }
    if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
        Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
@@ -459,6 +697,30 @@
        }
    }
    touchpad_state = ((packet->ucTouchpadCounter1 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
    touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
    touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
    SDL_PrivateJoystickTouchpad(joystick, 0, 0, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
    touchpad_state = ((packet->ucTouchpadCounter2 & 0x80) == 0) ? SDL_PRESSED : SDL_RELEASED;
    touchpad_x = packet->rgucTouchpadData2[0] | (((int)packet->rgucTouchpadData2[1] & 0x0F) << 8);
    touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
    SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
    if (ctx->report_sensors) {
        float data[3];
        data[0] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 0, LOAD16(packet->rgucGyroX[0], packet->rgucGyroX[1]));
        data[1] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 1, LOAD16(packet->rgucGyroY[0], packet->rgucGyroY[1]));
        data[2] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 2, LOAD16(packet->rgucGyroZ[0], packet->rgucGyroZ[1]));
        SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
        data[0] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 3, LOAD16(packet->rgucAccelX[0], packet->rgucAccelX[1]));
        data[1] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 4, LOAD16(packet->rgucAccelY[0], packet->rgucAccelY[1]));
        data[2] = HIDAPI_DriverPS4_ApplyCalibrationData(ctx, 5, LOAD16(packet->rgucAccelZ[0], packet->rgucAccelZ[1]));
        SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
    }
    SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
}
@@ -478,13 +740,26 @@
    }
    while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_PS4_PROTOCOL
        HIDAPI_DumpPacket("PS4 packet: size = %d", data, size);
#endif
        switch (data[0]) {
        case k_EPS4ReportIdUsbState:
            HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]);
            break;
        case k_EPS4ReportIdBluetoothState:
            /* Bluetooth state packets have two additional bytes at the beginning */
            HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3]);
        case k_EPS4ReportIdBluetoothState1:
        case k_EPS4ReportIdBluetoothState2:
        case k_EPS4ReportIdBluetoothState3:
        case k_EPS4ReportIdBluetoothState4:
        case k_EPS4ReportIdBluetoothState5:
        case k_EPS4ReportIdBluetoothState6:
        case k_EPS4ReportIdBluetoothState7:
        case k_EPS4ReportIdBluetoothState8:
        case k_EPS4ReportIdBluetoothState9:
            /* Bluetooth state packets have two additional bytes at the beginning, the first notes if HID is present */
            if (data[1] & 0x80) {
                HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t*)&data[3]);
            }
            break;
        default:
#ifdef DEBUG_JOYSTICK
@@ -528,8 +803,12 @@
    HIDAPI_DriverPS4_UpdateDevice,
    HIDAPI_DriverPS4_OpenJoystick,
    HIDAPI_DriverPS4_RumbleJoystick,
    HIDAPI_DriverPS4_RumbleJoystickTriggers,
    HIDAPI_DriverPS4_HasJoystickLED,
    HIDAPI_DriverPS4_SetJoystickLED,
    HIDAPI_DriverPS4_SetJoystickSensorsEnabled,
    HIDAPI_DriverPS4_CloseJoystick,
    HIDAPI_DriverPS4_FreeDevice
    HIDAPI_DriverPS4_FreeDevice,
};
#endif /* SDL_JOYSTICK_HIDAPI_PS4 */