Mac and Linux SDL2 binary snapshots
Edward Rudd
2021-06-15 dec7875a6e23212021e4d9080330a42832dfe02a
source/src/joystick/dummy/SDL_sysjoystick.c
@@ -78,30 +78,60 @@
}
static int
DUMMY_JoystickOpen(SDL_Joystick * joystick, int device_index)
DUMMY_JoystickOpen(SDL_Joystick *joystick, int device_index)
{
    return SDL_SetError("Logic error: No joysticks available");
}
static int
DUMMY_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
DUMMY_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
    return SDL_Unsupported();
}
static int
DUMMY_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
    return SDL_Unsupported();
}
static SDL_bool
DUMMY_JoystickHasLED(SDL_Joystick *joystick)
{
    return SDL_FALSE;
}
static int
DUMMY_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
    return SDL_Unsupported();
}
static int
DUMMY_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
{
    return SDL_Unsupported();
}
static void
DUMMY_JoystickUpdate(SDL_Joystick * joystick)
DUMMY_JoystickUpdate(SDL_Joystick *joystick)
{
}
static void
DUMMY_JoystickClose(SDL_Joystick * joystick)
DUMMY_JoystickClose(SDL_Joystick *joystick)
{
}
static void
DUMMY_JoystickQuit(void)
{
}
static SDL_bool
DUMMY_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
{
    return SDL_FALSE;
}
SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
@@ -116,9 +146,14 @@
    DUMMY_JoystickGetDeviceInstanceID,
    DUMMY_JoystickOpen,
    DUMMY_JoystickRumble,
    DUMMY_JoystickRumbleTriggers,
    DUMMY_JoystickHasLED,
    DUMMY_JoystickSetLED,
    DUMMY_JoystickSetSensorsEnabled,
    DUMMY_JoystickUpdate,
    DUMMY_JoystickClose,
    DUMMY_JoystickQuit,
    DUMMY_JoystickGetGamepadMapping
};
#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */