| | |
| | | /* Function to extract information from an SDL joystick GUID */ |
| | | extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version); |
| | | |
| | | /* Function to get a custom name for a controller manufacturer, if it's available */ |
| | | extern const char *SDL_GetCustomJoystickManufacturer(const char *manufacturer); |
| | | |
| | | /* Function to get a custom name for a controller, if it's available */ |
| | | extern const char *SDL_GetCustomJoystickName(Uint16 vendor, Uint16 product); |
| | | /* Function to standardize the name for a controller |
| | | This should be freed with SDL_free() when no longer needed |
| | | */ |
| | | extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name); |
| | | |
| | | /* Function to return the type of a controller */ |
| | | extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product); |
| | | extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name); |
| | | extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol); |
| | | |
| | | /* Function to return whether a joystick is an Xbox One Elite controller */ |
| | | extern SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id); |
| | | |
| | | /* Function to return whether a joystick is an Xbox One Series X controller */ |
| | | extern SDL_bool SDL_IsJoystickXboxOneSeriesX(Uint16 vendor_id, Uint16 product_id); |
| | | |
| | | /* Function to return whether a joystick is a PS4 controller */ |
| | | extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id); |
| | | |
| | | /* Function to return whether a joystick is a PS5 controller */ |
| | | extern SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id); |
| | | |
| | | /* Function to return whether a joystick is a Nintendo Switch Pro controller */ |
| | | extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id); |
| | | extern SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id); |
| | | |
| | | /* Function to return whether a joystick is a Steam Controller */ |
| | |
| | | /* Function to return whether a joystick guid comes from the XInput driver */ |
| | | extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid); |
| | | |
| | | /* Function to return whether a joystick guid comes from the WGI driver */ |
| | | extern SDL_bool SDL_IsJoystickWGI(SDL_JoystickGUID guid); |
| | | |
| | | /* Function to return whether a joystick guid comes from the HIDAPI driver */ |
| | | extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid); |
| | | |
| | | /* Function to return whether a joystick guid comes from the RAWINPUT driver */ |
| | | extern SDL_bool SDL_IsJoystickRAWINPUT(SDL_JoystickGUID guid); |
| | | |
| | | /* Function to return whether a joystick guid comes from the Virtual driver */ |
| | | extern SDL_bool SDL_IsJoystickVirtual(SDL_JoystickGUID guid); |
| | | |
| | | /* Function to return whether a joystick should be ignored */ |
| | | extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid); |
| | |
| | | extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick); |
| | | |
| | | /* Internal event queueing functions */ |
| | | extern void SDL_PrivateJoystickAddTouchpad(SDL_Joystick *joystick, int nfingers); |
| | | extern void SDL_PrivateJoystickAddSensor(SDL_Joystick *joystick, SDL_SensorType type); |
| | | extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance); |
| | | extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance); |
| | | extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick, |
| | |
| | | Uint8 hat, Uint8 value); |
| | | extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick, |
| | | Uint8 button, Uint8 state); |
| | | extern int SDL_PrivateJoystickTouchpad(SDL_Joystick *joystick, |
| | | int touchpad, int finger, Uint8 state, float x, float y, float pressure); |
| | | extern int SDL_PrivateJoystickSensor(SDL_Joystick *joystick, |
| | | SDL_SensorType type, const float *data, int num_values); |
| | | extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick, |
| | | SDL_JoystickPowerLevel ePowerLevel); |
| | | |
| | | /* Internal sanity checking functions */ |
| | | extern SDL_bool SDL_PrivateJoystickValid(SDL_Joystick * joystick); |
| | | |
| | | typedef enum |
| | | { |
| | | EMappingKind_None = 0, |
| | | EMappingKind_Button = 1, |
| | | EMappingKind_Axis = 2, |
| | | EMappingKind_Hat = 3 |
| | | } EMappingKind; |
| | | |
| | | typedef struct _SDL_InputMapping |
| | | { |
| | | EMappingKind kind; |
| | | Uint8 target; |
| | | } SDL_InputMapping; |
| | | |
| | | typedef struct _SDL_GamepadMapping |
| | | { |
| | | SDL_InputMapping a; |
| | | SDL_InputMapping b; |
| | | SDL_InputMapping x; |
| | | SDL_InputMapping y; |
| | | SDL_InputMapping back; |
| | | SDL_InputMapping guide; |
| | | SDL_InputMapping start; |
| | | SDL_InputMapping leftstick; |
| | | SDL_InputMapping rightstick; |
| | | SDL_InputMapping leftshoulder; |
| | | SDL_InputMapping rightshoulder; |
| | | SDL_InputMapping dpup; |
| | | SDL_InputMapping dpdown; |
| | | SDL_InputMapping dpleft; |
| | | SDL_InputMapping dpright; |
| | | SDL_InputMapping leftx; |
| | | SDL_InputMapping lefty; |
| | | SDL_InputMapping rightx; |
| | | SDL_InputMapping righty; |
| | | SDL_InputMapping lefttrigger; |
| | | SDL_InputMapping righttrigger; |
| | | } SDL_GamepadMapping; |
| | | |
| | | /* Function to get autodetected gamepad controller mapping from the driver */ |
| | | extern SDL_bool SDL_PrivateJoystickGetAutoGamepadMapping(int device_index, |
| | | SDL_GamepadMapping *out); |
| | | |
| | | #endif /* SDL_joystick_c_h_ */ |
| | | |
| | | /* vi: set ts=4 sw=4 expandtab: */ |