| | |
| | | This is disabled by default since it seems to break the terms of the iOS SDK agreement for iOS versions prior to iOS 8. It can be re-enabled in SDL_config_iphoneos.h.
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| | |
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| | | ==============================================================================
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| | | Notes -- CoreBluetooth.framework
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| | | ==============================================================================
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| | |
|
| | | SDL_JOYSTICK_HIDAPI is disabled by default. It can give you access to a lot
|
| | | more game controller devices, but it requires permission from the user before
|
| | | your app will be able to talk to the Bluetooth hardware. "Made For iOS"
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| | | branded controllers do not need this as we don't have to speak to them
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| | | directly with raw bluetooth, so many apps can live without this.
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| | |
|
| | | You'll need to link with CoreBluetooth.framework and add something like this
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| | | to your Info.plist:
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| | |
|
| | | <key>NSBluetoothPeripheralUsageDescription</key>
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| | | <string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
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| | |
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| | | ==============================================================================
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| | | Game Center
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| | | ==============================================================================
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| | |
|