| | |
| | | |
| | | #include "../SDL_sysvideo.h" |
| | | |
| | | extern int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window, |
| | | extern int HAIKU_CreateWindowFramebuffer(_THIS, SDL_Window * window, |
| | | Uint32 * format, |
| | | void ** pixels, int *pitch); |
| | | extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, |
| | | extern int HAIKU_UpdateWindowFramebuffer(_THIS, SDL_Window * window, |
| | | const SDL_Rect * rects, int numrects); |
| | | extern void BE_DestroyWindowFramebuffer(_THIS, SDL_Window * window); |
| | | extern int32 BE_DrawThread(void *data); |
| | | extern void HAIKU_DestroyWindowFramebuffer(_THIS, SDL_Window * window); |
| | | extern int32 HAIKU_DrawThread(void *data); |
| | | |
| | | #ifdef __cplusplus |
| | | } |