| | |
| | | return 1; |
| | | } |
| | | |
| | | /* Function to perform any system-specific joystick related cleanup */ |
| | | static void |
| | | EMSCRIPTEN_JoystickQuit(void) |
| | | { |
| | | SDL_joylist_item *item = NULL; |
| | | SDL_joylist_item *next = NULL; |
| | | |
| | | for (item = SDL_joylist; item; item = next) { |
| | | next = item->next; |
| | | SDL_free(item->mapping); |
| | | SDL_free(item->name); |
| | | SDL_free(item); |
| | | } |
| | | |
| | | SDL_joylist = SDL_joylist_tail = NULL; |
| | | |
| | | numjoysticks = 0; |
| | | instance_counter = 0; |
| | | |
| | | emscripten_set_gamepadconnected_callback(NULL, 0, NULL); |
| | | emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL); |
| | | } |
| | | |
| | | /* Function to scan the system for joysticks. |
| | | * It should return 0, or -1 on an unrecoverable fatal error. |
| | | */ |
| | | int |
| | | SDL_SYS_JoystickInit(void) |
| | | static int |
| | | EMSCRIPTEN_JoystickInit(void) |
| | | { |
| | | int retval, i, numjs; |
| | | EmscriptenGamepadEvent gamepadState; |
| | |
| | | Emscripten_JoyStickConnected); |
| | | |
| | | if(retval != EMSCRIPTEN_RESULT_SUCCESS) { |
| | | SDL_SYS_JoystickQuit(); |
| | | EMSCRIPTEN_JoystickQuit(); |
| | | return SDL_SetError("Could not set gamepad connect callback"); |
| | | } |
| | | |
| | |
| | | 0, |
| | | Emscripten_JoyStickDisconnected); |
| | | if(retval != EMSCRIPTEN_RESULT_SUCCESS) { |
| | | SDL_SYS_JoystickQuit(); |
| | | EMSCRIPTEN_JoystickQuit(); |
| | | return SDL_SetError("Could not set gamepad disconnect callback"); |
| | | } |
| | | |
| | |
| | | return item; |
| | | } |
| | | |
| | | int |
| | | SDL_SYS_NumJoysticks(void) |
| | | static int |
| | | EMSCRIPTEN_JoystickGetCount(void) |
| | | { |
| | | return numjoysticks; |
| | | } |
| | | |
| | | void |
| | | SDL_SYS_JoystickDetect(void) |
| | | static void |
| | | EMSCRIPTEN_JoystickDetect(void) |
| | | { |
| | | } |
| | | |
| | | /* Function to get the device-dependent name of a joystick */ |
| | | const char * |
| | | SDL_SYS_JoystickNameForDeviceIndex(int device_index) |
| | | static const char * |
| | | EMSCRIPTEN_JoystickGetDeviceName(int device_index) |
| | | { |
| | | return JoystickByDeviceIndex(device_index)->name; |
| | | } |
| | | |
| | | /* Function to perform the mapping from device index to the instance id for this index */ |
| | | SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) |
| | | static int |
| | | EMSCRIPTEN_JoystickGetDevicePlayerIndex(int device_index) |
| | | { |
| | | return -1; |
| | | } |
| | | |
| | | static SDL_JoystickID |
| | | EMSCRIPTEN_JoystickGetDeviceInstanceID(int device_index) |
| | | { |
| | | return JoystickByDeviceIndex(device_index)->device_instance; |
| | | } |
| | |
| | | This should fill the nbuttons and naxes fields of the joystick structure. |
| | | It returns 0, or -1 if there is an error. |
| | | */ |
| | | int |
| | | SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) |
| | | static int |
| | | EMSCRIPTEN_JoystickOpen(SDL_Joystick * joystick, int device_index) |
| | | { |
| | | SDL_joylist_item *item = JoystickByDeviceIndex(device_index); |
| | | |
| | |
| | | return (0); |
| | | } |
| | | |
| | | /* Function to determine if this joystick is attached to the system right now */ |
| | | SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick) |
| | | { |
| | | return joystick->hwdata != NULL; |
| | | } |
| | | |
| | | /* Function to update the state of a joystick - called as a device poll. |
| | | * This function shouldn't update the joystick structure directly, |
| | | * but instead should call SDL_PrivateJoystick*() to deliver events |
| | | * and update joystick device state. |
| | | */ |
| | | void |
| | | SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) |
| | | static void |
| | | EMSCRIPTEN_JoystickUpdate(SDL_Joystick * joystick) |
| | | { |
| | | EmscriptenGamepadEvent gamepadState; |
| | | SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata; |
| | |
| | | } |
| | | |
| | | /* Function to close a joystick after use */ |
| | | void |
| | | SDL_SYS_JoystickClose(SDL_Joystick * joystick) |
| | | static void |
| | | EMSCRIPTEN_JoystickClose(SDL_Joystick * joystick) |
| | | { |
| | | SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata; |
| | | if (item) { |
| | |
| | | } |
| | | } |
| | | |
| | | /* Function to perform any system-specific joystick related cleanup */ |
| | | void |
| | | SDL_SYS_JoystickQuit(void) |
| | | { |
| | | SDL_joylist_item *item = NULL; |
| | | SDL_joylist_item *next = NULL; |
| | | |
| | | for (item = SDL_joylist; item; item = next) { |
| | | next = item->next; |
| | | SDL_free(item->mapping); |
| | | SDL_free(item->name); |
| | | SDL_free(item); |
| | | } |
| | | |
| | | SDL_joylist = SDL_joylist_tail = NULL; |
| | | |
| | | numjoysticks = 0; |
| | | instance_counter = 0; |
| | | |
| | | emscripten_set_gamepadconnected_callback(NULL, 0, NULL); |
| | | emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL); |
| | | } |
| | | |
| | | SDL_JoystickGUID |
| | | SDL_SYS_JoystickGetDeviceGUID(int device_index) |
| | | static SDL_JoystickGUID |
| | | EMSCRIPTEN_JoystickGetDeviceGUID(int device_index) |
| | | { |
| | | SDL_JoystickGUID guid; |
| | | /* the GUID is just the first 16 chars of the name for now */ |
| | | const char *name = SDL_SYS_JoystickNameForDeviceIndex(device_index); |
| | | const char *name = EMSCRIPTEN_JoystickGetDeviceName(device_index); |
| | | SDL_zero(guid); |
| | | SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name))); |
| | | return guid; |
| | | } |
| | | |
| | | SDL_JoystickGUID |
| | | SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) |
| | | static int |
| | | EMSCRIPTEN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) |
| | | { |
| | | SDL_JoystickGUID guid; |
| | | /* the GUID is just the first 16 chars of the name for now */ |
| | | const char *name = joystick->name; |
| | | SDL_zero(guid); |
| | | SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name))); |
| | | return guid; |
| | | return SDL_Unsupported(); |
| | | } |
| | | |
| | | SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver = |
| | | { |
| | | EMSCRIPTEN_JoystickInit, |
| | | EMSCRIPTEN_JoystickGetCount, |
| | | EMSCRIPTEN_JoystickDetect, |
| | | EMSCRIPTEN_JoystickGetDeviceName, |
| | | EMSCRIPTEN_JoystickGetDevicePlayerIndex, |
| | | EMSCRIPTEN_JoystickGetDeviceGUID, |
| | | EMSCRIPTEN_JoystickGetDeviceInstanceID, |
| | | EMSCRIPTEN_JoystickOpen, |
| | | EMSCRIPTEN_JoystickRumble, |
| | | EMSCRIPTEN_JoystickUpdate, |
| | | EMSCRIPTEN_JoystickClose, |
| | | EMSCRIPTEN_JoystickQuit, |
| | | }; |
| | | |
| | | #endif /* SDL_JOYSTICK_EMSCRIPTEN */ |
| | | |
| | | /* vi: set ts=4 sw=4 expandtab: */ |