source/src/audio/coreaudio/SDL_coreaudio.h
@@ -45,16 +45,14 @@ struct SDL_PrivateAudioData { SDL_Thread *thread; AudioQueueRef audioQueue; int numAudioBuffers; AudioQueueBufferRef *audioBuffer; void *buffer; UInt32 bufferOffset; UInt32 bufferSize; AudioStreamBasicDescription strdesc; SDL_sem *ready_semaphore; char *thread_error; SDL_atomic_t shutdown; SDL_bool refill; SDL_AudioStream *capturestream; #if MACOSX_COREAUDIO AudioDeviceID deviceID; #else