| | |
| | | #include "SDL_power.h" |
| | | #include "SDL_render.h" |
| | | #include "SDL_rwops.h" |
| | | #include "SDL_sensor.h" |
| | | #include "SDL_shape.h" |
| | | #include "SDL_system.h" |
| | | #include "SDL_thread.h" |
| | |
| | | #define SDL_INIT_HAPTIC 0x00001000u |
| | | #define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */ |
| | | #define SDL_INIT_EVENTS 0x00004000u |
| | | #define SDL_INIT_SENSOR 0x00008000u |
| | | #define SDL_INIT_NOPARACHUTE 0x00100000u /**< compatibility; this flag is ignored. */ |
| | | #define SDL_INIT_EVERYTHING ( \ |
| | | SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \ |
| | | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \ |
| | | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR \ |
| | | ) |
| | | /* @} */ |
| | | |