| | |
| | | /* |
| | | Simple DirectMedia Layer |
| | | Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> |
| | | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| | | |
| | | This software is provided 'as-is', without any express or implied |
| | | warranty. In no event will the authors be held liable for any damages |
| | |
| | | 3. This notice may not be removed or altered from any source distribution. |
| | | */ |
| | | |
| | | #ifndef _SDL_directfb_window_h |
| | | #define _SDL_directfb_window_h |
| | | #ifndef SDL_directfb_window_h_ |
| | | #define SDL_directfb_window_h_ |
| | | |
| | | #include "SDL_DirectFB_video.h" |
| | | #include "SDL_DirectFB_WM.h" |
| | |
| | | extern void DirectFB_AdjustWindowSurface(SDL_Window * window); |
| | | extern int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity); |
| | | |
| | | #endif /* _SDL_directfb_window_h */ |
| | | #endif /* SDL_directfb_window_h_ */ |
| | | |
| | | /* vi: set ts=4 sw=4 expandtab: */ |