| | |
| | | /* |
| | | Simple DirectMedia Layer |
| | | Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> |
| | | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| | | |
| | | This software is provided 'as-is', without any express or implied |
| | | warranty. In no event will the authors be held liable for any damages |
| | |
| | | */ |
| | | #include "../../SDL_internal.h" |
| | | |
| | | #if SDL_VIDEO_RENDER_OGL_ES2 |
| | | #ifndef SDL_shaders_gles2_h_ |
| | | #define SDL_shaders_gles2_h_ |
| | | |
| | | #ifndef SDL_shaderdata_h_ |
| | | #define SDL_shaderdata_h_ |
| | | #if SDL_VIDEO_RENDER_OGL_ES2 |
| | | |
| | | typedef struct GLES2_ShaderInstance |
| | | { |
| | |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_ARGB_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_BGR_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_RGB_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_YUV_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV12_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV21_SRC |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_YUV_JPEG_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_YUV_BT601_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_YUV_BT709_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV12_JPEG_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV12_BT601_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV12_BT709_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV21_JPEG_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV21_BT601_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_NV21_BT709_SRC, |
| | | GLES2_SHADER_FRAGMENT_TEXTURE_EXTERNAL_OES_SRC |
| | | } GLES2_ShaderType; |
| | | |
| | | #define GLES2_SOURCE_SHADER (GLenum)-1 |
| | | |
| | | const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type, SDL_BlendMode blendMode); |
| | | |
| | | #endif /* SDL_shaderdata_h_ */ |
| | | const GLES2_Shader *GLES2_GetShader(GLES2_ShaderType type); |
| | | |
| | | #endif /* SDL_VIDEO_RENDER_OGL_ES2 */ |
| | | |
| | | #endif /* SDL_shaders_gles2_h_ */ |
| | | |
| | | /* vi: set ts=4 sw=4 expandtab: */ |