| | |
| | | /* |
| | | Simple DirectMedia Layer |
| | | Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> |
| | | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| | | |
| | | This software is provided 'as-is', without any express or implied |
| | | warranty. In no event will the authors be held liable for any damages |
| | |
| | | SDL_PROC_UNUSED(void, glBitmap, |
| | | (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, |
| | | const GLubyte *)) |
| | | SDL_PROC(void, glBlendFunc, (GLenum, GLenum)) |
| | | SDL_PROC(void, glBlendEquation, (GLenum)) |
| | | SDL_PROC_UNUSED(void, glBlendFunc, (GLenum, GLenum)) |
| | | SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum)) |
| | | SDL_PROC_UNUSED(void, glCallList, (GLuint)) |
| | | SDL_PROC_UNUSED(void, glCallLists, (GLsizei, GLenum, const GLvoid *)) |