| | |
| | | Requirements: Mac OS X 10.8 or later and the iOS 7+ SDK.
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| | |
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| | | Instructions:
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| | |
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| | | 1. Open SDL.xcodeproj (located in Xcode-iOS/SDL) in Xcode.
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| | | 2. Select your desired target, and hit build.
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| | |
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| | |
| | | #endif
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| | | return 0;
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| | | }
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| | |
|
| | | ==============================================================================
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| | | Deploying to older versions of iOS
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| | | ==============================================================================
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| | |
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| | | SDL supports deploying to older versions of iOS than are supported by the latest version of Xcode, all the way back to iOS 6.1
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| | |
|
| | | In order to do that you need to download an older version of Xcode:
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| | | https://developer.apple.com/download/more/?name=Xcode
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| | |
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| | | Open the package contents of the older Xcode and your newer version of Xcode and copy over the folders in Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
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| | |
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| | | Then open the file Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/SDKSettings.plist and add the versions of iOS you want to deploy to the key Root/DefaultProperties/DEPLOYMENT_TARGET_SUGGESTED_VALUES
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| | |
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| | | Open your project and set your deployment target to the desired version of iOS
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| | |
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| | | Finally, remove GameController from the list of frameworks linked by your application and edit the build settings for "Other Linker Flags" and add -weak_framework GameController
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