Mac and Linux SDL2 binary snapshots
Edward Rudd
2018-08-19 561f0d614098a95527367cc3f911e476f35643d6
source/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
@@ -183,7 +183,7 @@
    <ClInclude Include="..\..\src\audio\SDL_wave.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
    <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\core\windows\SDL_windows.h">
@@ -250,9 +250,6 @@
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\render\mmx.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
@@ -384,13 +381,31 @@
    <ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
    <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
    <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
    <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\SDL_dataqueue.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\video\SDL_yuv_c.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
      <Filter>Source Files</Filter>
    </ClInclude>
  </ItemGroup>
@@ -425,10 +440,10 @@
    <ClCompile Include="..\..\src\audio\SDL_wave.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\core\windows\SDL_windows.c">
@@ -522,9 +537,6 @@
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\render\SDL_render.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
@@ -692,9 +704,6 @@
    <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
      <Filter>Source Files</Filter>
    </ClCompile>
@@ -713,5 +722,26 @@
    <ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\SDL_dataqueue.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\video\SDL_yuv.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
      <Filter>Source Files</Filter>
    </ClCompile>
  </ItemGroup>
</Project>