| | |
| | | /* |
| | | Simple DirectMedia Layer |
| | | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| | | Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> |
| | | |
| | | This software is provided 'as-is', without any express or implied |
| | | warranty. In no event will the authors be held liable for any damages |
| | |
| | | SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*)) |
| | | SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei)) |
| | | SDL_PROC(void, glShaderBinary, (GLsizei, const GLuint *, GLenum, const void *, GLsizei)) |
| | | #if __NACL__ || __ANDROID__ |
| | | #if __NACL__ |
| | | SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar **, const GLint *)) |
| | | #else |
| | | SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar* const*, const GLint *)) |
| | |
| | | SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *)) |
| | | SDL_PROC(void, glGetProgramInfoLog, (GLuint, GLsizei, GLsizei*, GLchar*)) |
| | | SDL_PROC(void, glGenBuffers, (GLsizei, GLuint *)) |
| | | SDL_PROC(void, glDeleteBuffers, (GLsizei, const GLuint *)) |
| | | SDL_PROC(void, glBindBuffer, (GLenum, GLuint)) |
| | | SDL_PROC(void, glBufferData, (GLenum, GLsizeiptr, const GLvoid *, GLenum)) |
| | | SDL_PROC(void, glBufferSubData, (GLenum, GLintptr, GLsizeiptr, const GLvoid *)) |