#include #include #include #include #include #include #include #include "mojodds.h" // helper for fuzzing with AFL // if you don't know what this is you don't need it void __afl_manual_init(void); int main(int argc, char *argv[]) { if (argc != 2) { return 0; } #ifdef __AFL_HAVE_MANUAL_INIT __afl_manual_init(); #endif // __AFL_HAVE_MANUAL_INIT const char *filename = argv[1]; FILE *f = fopen(filename, "rb"); if (!f) { return 1; } fseek(f, 0, SEEK_END); long size = ftell(f); fseek(f, 0, SEEK_SET); char *contents = malloc(size); size_t readbytes = fread(contents, 1, size, f); if (readbytes != size) { free(contents); fclose(f); return 2; } fclose(f); int isDDS = MOJODDS_isDDS(contents, size); if (!isDDS) { return 3; } const void *tex = NULL; unsigned long texlen = 0; unsigned int glfmt = 0, w = 0, h = 0, miplevels = 0; unsigned int cubemapfacelen = 0; MOJODDS_textureType textureType = 0; int retval = MOJODDS_getTexture(contents, size, &tex, &texlen, &glfmt, &w, &h, &miplevels, &cubemapfacelen, &textureType); if (!retval) { free(contents); return 4; } uint32_t hash = 0x12345678; switch (textureType) { case MOJODDS_TEXTURE_2D: for (unsigned int miplevel = 0; miplevel < miplevels; miplevel++) { const void *miptex = NULL; unsigned long miptexlen = 0; unsigned int mipW = 0, mipH = 0; retval = MOJODDS_getMipMapTexture(miplevel, glfmt, tex, w, h, &miptex, &miptexlen, &mipW, &mipH); if (!retval) { continue; } // read every byte to make sure any buffer overflows actually overflow const char *miptex_ = (const char *) miptex; for (unsigned int i = 0; i < miptexlen; i++) { hash = (hash * 65537) ^ miptex_[i]; } } break; case MOJODDS_TEXTURE_CUBE: for (MOJODDS_cubeFace cubeFace = MOJODDS_CUBEFACE_POSITIVE_X; cubeFace <= MOJODDS_CUBEFACE_NEGATIVE_Z; cubeFace++) { for (unsigned int miplevel = 0; miplevel < miplevels; miplevel++) { const void *miptex = NULL; unsigned long miptexlen = 0; unsigned int mipW = 0, mipH = 0; retval = MOJODDS_getCubeFace(cubeFace, miplevel, glfmt, tex, cubemapfacelen, w, h, &miptex, &miptexlen, &mipW, &mipH); if (!retval) { continue; } // read every byte to make sure any buffer overflows actually overflow const char *miptex_ = (const char *) miptex; for (unsigned int i = 0; i < miptexlen; i++) { hash = (hash * 65537) ^ miptex_[i]; } } } break; case MOJODDS_TEXTURE_VOLUME: // TODO: do something with the data break; } // do something the optimizer is not allowed to remove printf("0x%08x\n", hash); free(contents); return 0; }