From b362dde5a356d24199d91b600e2ac8be6b59b5c4 Mon Sep 17 00:00:00 2001 From: Edward Rudd <urkle@outoforder.cc> Date: Sun, 19 Aug 2018 20:55:01 +0000 Subject: [PATCH] update headers to 2.0.8 --- include/SDL2/SDL_thread.h | 51 ++++++++++++++++++++++++++++++++++++--------------- 1 files changed, 36 insertions(+), 15 deletions(-) diff --git a/include/SDL2/SDL_thread.h b/include/SDL2/SDL_thread.h index 377e6c7..82a43fc 100644 --- a/include/SDL2/SDL_thread.h +++ b/include/SDL2/SDL_thread.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -19,8 +19,8 @@ 3. This notice may not be removed or altered from any source distribution. */ -#ifndef _SDL_thread_h -#define _SDL_thread_h +#ifndef SDL_thread_h_ +#define SDL_thread_h_ /** * \file SDL_thread.h @@ -74,15 +74,15 @@ * * We compile SDL into a DLL. This means, that it's the DLL which * creates a new thread for the calling process with the SDL_CreateThread() - * API. There is a problem with this, that only the RTL of the SDL.DLL will + * API. There is a problem with this, that only the RTL of the SDL2.DLL will * be initialized for those threads, and not the RTL of the calling * application! * * To solve this, we make a little hack here. * * We'll always use the caller's _beginthread() and _endthread() APIs to - * start a new thread. This way, if it's the SDL.DLL which uses this API, - * then the RTL of SDL.DLL will be used to create the new thread, and if it's + * start a new thread. This way, if it's the SDL2.DLL which uses this API, + * then the RTL of SDL2.DLL will be used to create the new thread, and if it's * the application, then the RTL of the application will be used. * * So, in short: @@ -90,14 +90,11 @@ * library! */ #define SDL_PASSED_BEGINTHREAD_ENDTHREAD -#include <process.h> /* This has _beginthread() and _endthread() defined! */ +#include <process.h> /* _beginthreadex() and _endthreadex() */ -typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, - unsigned (__stdcall * - func) (void - *), - void *arg, unsigned, - unsigned *threadID); +typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) + (void *, unsigned, unsigned (__stdcall *func)(void *), + void * /*arg*/, unsigned, unsigned * /* threadID */); typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); /** @@ -116,6 +113,30 @@ #define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) #else #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) +#endif + +#elif defined(__OS2__) +/* + * just like the windows case above: We compile SDL2 + * into a dll with Watcom's runtime statically linked. + */ +#define SDL_PASSED_BEGINTHREAD_ENDTHREAD +#ifndef __EMX__ +#include <process.h> +#else +#include <stdlib.h> +#endif +typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/); +typedef void (*pfnSDL_CurrentEndThread)(void); +extern DECLSPEC SDL_Thread *SDLCALL +SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, + pfnSDL_CurrentBeginThread pfnBeginThread, + pfnSDL_CurrentEndThread pfnEndThread); +#if defined(SDL_CreateThread) && SDL_DYNAMIC_API +#undef SDL_CreateThread +#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) +#else +#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) #endif #else @@ -273,7 +294,7 @@ * \sa SDL_TLSCreate() * \sa SDL_TLSGet() */ -extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (*destructor)(void*)); +extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (SDLCALL *destructor)(void*)); /* Ends C function definitions when using C++ */ @@ -282,6 +303,6 @@ #endif #include "close_code.h" -#endif /* _SDL_thread_h */ +#endif /* SDL_thread_h_ */ /* vi: set ts=4 sw=4 expandtab: */ -- Gitblit v1.9.3