From b362dde5a356d24199d91b600e2ac8be6b59b5c4 Mon Sep 17 00:00:00 2001
From: Edward Rudd <urkle@outoforder.cc>
Date: Sun, 19 Aug 2018 20:55:01 +0000
Subject: [PATCH] update headers to 2.0.8

---
 include/SDL2/SDL_syswm.h |   31 +++++++++++++++++--------------
 1 files changed, 17 insertions(+), 14 deletions(-)

diff --git a/include/SDL2/SDL_syswm.h b/include/SDL2/SDL_syswm.h
index 71ba5f1..8aa4a39 100644
--- a/include/SDL2/SDL_syswm.h
+++ b/include/SDL2/SDL_syswm.h
@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
+  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -25,8 +25,8 @@
  *  Include file for SDL custom system window manager hooks.
  */
 
-#ifndef _SDL_syswm_h
-#define _SDL_syswm_h
+#ifndef SDL_syswm_h_
+#define SDL_syswm_h_
 
 #include "SDL_stdinc.h"
 #include "SDL_error.h"
@@ -125,7 +125,8 @@
     SDL_SYSWM_MIR,
     SDL_SYSWM_WINRT,
     SDL_SYSWM_ANDROID,
-    SDL_SYSWM_VIVANTE
+    SDL_SYSWM_VIVANTE,
+    SDL_SYSWM_OS2
 } SDL_SYSWM_TYPE;
 
 /**
@@ -201,6 +202,7 @@
         {
             HWND window;                /**< The window handle */
             HDC hdc;                    /**< The window device context */
+            HINSTANCE hinstance;        /**< The instance handle */
         } win;
 #endif
 #if defined(SDL_VIDEO_DRIVER_WINRT)
@@ -228,9 +230,9 @@
         struct
         {
 #if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
-            NSWindow __unsafe_unretained *window; /* The Cocoa window */
+            NSWindow __unsafe_unretained *window; /**< The Cocoa window */
 #else
-            NSWindow *window;                     /* The Cocoa window */
+            NSWindow *window;                     /**< The Cocoa window */
 #endif
         } cocoa;
 #endif
@@ -238,13 +240,13 @@
         struct
         {
 #if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
-            UIWindow __unsafe_unretained *window; /* The UIKit window */
+            UIWindow __unsafe_unretained *window; /**< The UIKit window */
 #else
-            UIWindow *window;                     /* The UIKit window */
+            UIWindow *window;                     /**< The UIKit window */
 #endif
-            GLuint framebuffer; /* The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
-            GLuint colorbuffer; /* The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
-            GLuint resolveFramebuffer; /* The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
+            GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
+            GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
+            GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
         } uikit;
 #endif
 #if defined(SDL_VIDEO_DRIVER_WAYLAND)
@@ -279,8 +281,9 @@
         } vivante;
 #endif
 
-        /* Can't have an empty union */
-        int dummy;
+        /* Make sure this union is always 64 bytes (8 64-bit pointers). */
+        /* Be careful not to overflow this if you add a new target! */
+        Uint8 dummy[64];
     } info;
 };
 
@@ -316,6 +319,6 @@
 #endif
 #include "close_code.h"
 
-#endif /* _SDL_syswm_h */
+#endif /* SDL_syswm_h_ */
 
 /* vi: set ts=4 sw=4 expandtab: */

--
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