From 9cd2e9ec8fc0127393dfce9c0359d500c8c238be Mon Sep 17 00:00:00 2001
From: Edward Rudd <urkle@outoforder.cc>
Date: Tue, 09 Apr 2019 02:22:50 +0000
Subject: [PATCH] updae source to 2.0.9 source

---
 source/src/video/haiku/SDL_bopengl.h |   20 ++++++++++----------
 1 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/source/src/video/haiku/SDL_bopengl.h b/source/src/video/haiku/SDL_bopengl.h
index bc0798c..b5b0de6 100644
--- a/source/src/video/haiku/SDL_bopengl.h
+++ b/source/src/video/haiku/SDL_bopengl.h
@@ -31,18 +31,18 @@
 #include "../SDL_sysvideo.h"
 
 
-extern int BE_GL_LoadLibrary(_THIS, const char *path);                  /* FIXME */
-extern void *BE_GL_GetProcAddress(_THIS, const char *proc);             /* FIXME */
-extern void BE_GL_UnloadLibrary(_THIS);                                 /* TODO */
-extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
+extern int HAIKU_GL_LoadLibrary(_THIS, const char *path);                  /* FIXME */
+extern void *HAIKU_GL_GetProcAddress(_THIS, const char *proc);             /* FIXME */
+extern void HAIKU_GL_UnloadLibrary(_THIS);                                 /* TODO */
+extern int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window,
                               SDL_GLContext context);
-extern int BE_GL_SetSwapInterval(_THIS, int interval);                  /* TODO */
-extern int BE_GL_GetSwapInterval(_THIS);                                /* TODO */
-extern int BE_GL_SwapWindow(_THIS, SDL_Window * window);
-extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
-extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);
+extern int HAIKU_GL_SetSwapInterval(_THIS, int interval);                  /* TODO */
+extern int HAIKU_GL_GetSwapInterval(_THIS);                                /* TODO */
+extern int HAIKU_GL_SwapWindow(_THIS, SDL_Window * window);
+extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window);
+extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context);
 
-extern void BE_GL_RebootContexts(_THIS);
+extern void HAIKU_GL_RebootContexts(_THIS);
 
 #ifdef __cplusplus
 }

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