From 9cd2e9ec8fc0127393dfce9c0359d500c8c238be Mon Sep 17 00:00:00 2001
From: Edward Rudd <urkle@outoforder.cc>
Date: Tue, 09 Apr 2019 02:22:50 +0000
Subject: [PATCH] updae source to 2.0.9 source
---
source/docs/README-android.md | 39 ++++++++++++---------------------------
1 files changed, 12 insertions(+), 27 deletions(-)
diff --git a/source/docs/README-android.md b/source/docs/README-android.md
index 2d20534..0aa90e7 100644
--- a/source/docs/README-android.md
+++ b/source/docs/README-android.md
@@ -14,10 +14,10 @@
Requirements
================================================================================
-Android SDK (version 19 or later)
+Android SDK (version 26 or later)
https://developer.android.com/sdk/index.html
-Android NDK r10e or later
+Android NDK r15c or later
https://developer.android.com/tools/sdk/ndk/index.html
Minimum API level supported by SDL: 14 (Android 4.0.1)
@@ -77,18 +77,16 @@
and rename it to the name of your project.
2. Move or symlink this SDL directory into the "<project>/app/jni" directory
3. Edit "<project>/app/jni/src/Android.mk" to include your source files
-4. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
-If you want to use Android Studio (recommended), skip to the Android Studio section below.
+4a. If you want to use Android Studio, simply open your <project> directory and start building.
-5. Run './gradlew installDebug' in the project directory. This compiles the .java, creates an .apk with the native code embedded, and installs it on any connected Android device
+4b. If you want to build manually, run './gradlew installDebug' in the project directory. This compiles the .java, creates an .apk with the native code embedded, and installs it on any connected Android device
Here's an explanation of the files in the Android project, so you can customize them:
android-project/app
build.gradle - build info including the application version and SDK
- src/main/AndroidManifest.xml - package manifest. Among others, it contains the class name
- of the main Activity and the package name of the application.
+ src/main/AndroidManifest.xml - package manifest. Among others, it contains the class name of the main Activity and the package name of the application.
jni/ - directory holding native code
jni/Application.mk - Application JNI settings, including target platform and STL library
jni/Android.mk - Android makefile that can call recursively the Android.mk files in all subdirectories
@@ -216,26 +214,10 @@
You can use STL in your project by creating an Application.mk file in the jni
folder and adding the following line:
- APP_STL := stlport_static
+ APP_STL := c++_shared
-For more information check out CPLUSPLUS-SUPPORT.html in the NDK documentation.
-
-
-================================================================================
- Additional documentation
-================================================================================
-
-The documentation in the NDK docs directory is very helpful in understanding the
-build process and how to work with native code on the Android platform.
-
-The best place to start is with docs/OVERVIEW.TXT
-
-
-================================================================================
- Using Android Studio
-================================================================================
-
-You can open your project directory with Android Studio and run it normally.
+For more information go here:
+ https://developer.android.com/ndk/guides/cpp-support
================================================================================
@@ -291,7 +273,10 @@
ndk-build V=1
-If your application crashes in native code, you can use addr2line to convert the
+If your application crashes in native code, you can use ndk-stack to get a symbolic stack trace:
+ https://developer.android.com/ndk/guides/ndk-stack
+
+If you want to go through the process manually, you can use addr2line to convert the
addresses in the stack trace to lines in your code.
For example, if your crash looks like this:
--
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