From 4e3209e407d334dabb8b58cd5a21a5c6c65f5ef4 Mon Sep 17 00:00:00 2001
From: Edward Rudd <urkle@outoforder.cc>
Date: Sat, 02 May 2020 22:34:01 +0000
Subject: [PATCH] bump mac library to 2.0.12

---
 include/SDL2/SDL_rect.h |   32 +++++++++++++++++++++++++++++---
 1 files changed, 29 insertions(+), 3 deletions(-)

diff --git a/include/SDL2/SDL_rect.h b/include/SDL2/SDL_rect.h
index 543bb61..47f0d20 100644
--- a/include/SDL2/SDL_rect.h
+++ b/include/SDL2/SDL_rect.h
@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -40,7 +40,7 @@
 #endif
 
 /**
- *  \brief  The structure that defines a point
+ *  \brief  The structure that defines a point (integer)
  *
  *  \sa SDL_EnclosePoints
  *  \sa SDL_PointInRect
@@ -52,7 +52,20 @@
 } SDL_Point;
 
 /**
- *  \brief A rectangle, with the origin at the upper left.
+ *  \brief  The structure that defines a point (floating point)
+ *
+ *  \sa SDL_EnclosePoints
+ *  \sa SDL_PointInRect
+ */
+typedef struct SDL_FPoint
+{
+    float x;
+    float y;
+} SDL_FPoint;
+
+
+/**
+ *  \brief A rectangle, with the origin at the upper left (integer).
  *
  *  \sa SDL_RectEmpty
  *  \sa SDL_RectEquals
@@ -67,6 +80,19 @@
     int w, h;
 } SDL_Rect;
 
+
+/**
+ *  \brief A rectangle, with the origin at the upper left (floating point).
+ */
+typedef struct SDL_FRect
+{
+    float x;
+    float y;
+    float w;
+    float h;
+} SDL_FRect;
+
+
 /**
  *  \brief Returns true if point resides inside a rectangle.
  */

--
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