From 03f8528315fa46c95991a34f3325d7b33ae5538c Mon Sep 17 00:00:00 2001
From: Edward Rudd <urkle@outoforder.cc>
Date: Sat, 02 May 2020 21:48:36 +0000
Subject: [PATCH] Update source to SDL2 2.0.12
---
source/src/video/cocoa/SDL_cocoametalview.m | 92 ++++++++++++++++++++++++++++++++++------------
1 files changed, 68 insertions(+), 24 deletions(-)
diff --git a/source/src/video/cocoa/SDL_cocoametalview.m b/source/src/video/cocoa/SDL_cocoametalview.m
index 9447fb8..1c67c9f 100644
--- a/source/src/video/cocoa/SDL_cocoametalview.m
+++ b/source/src/video/cocoa/SDL_cocoametalview.m
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -27,9 +27,31 @@
#import "SDL_cocoametalview.h"
-#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL)
+#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
#include "SDL_assert.h"
+#include "SDL_events.h"
+
+static int SDLCALL
+SDL_MetalViewEventWatch(void *userdata, SDL_Event *event)
+{
+ /* Update the drawable size when SDL receives a size changed event for
+ * the window that contains the metal view. It would be nice to use
+ * - (void)resizeWithOldSuperviewSize:(NSSize)oldSize and
+ * - (void)viewDidChangeBackingProperties instead, but SDL's size change
+ * events don't always happen in the same frame (for example when a
+ * resizable window exits a fullscreen Space via the user pressing the OS
+ * exit-space button). */
+ if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
+ @autoreleasepool {
+ SDL_cocoametalview *view = (__bridge SDL_cocoametalview *)userdata;
+ if (view.sdlWindowID == event->window.windowID) {
+ [view updateDrawableSize];
+ }
+ }
+ }
+ return 0;
+}
@implementation SDL_cocoametalview
@@ -55,18 +77,28 @@
- (instancetype)initWithFrame:(NSRect)frame
highDPI:(BOOL)highDPI
+ windowID:(Uint32)windowID;
{
if ((self = [super initWithFrame:frame])) {
self.highDPI = highDPI;
+ self.sdlWindowID = windowID;
self.wantsLayer = YES;
/* Allow resize. */
self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
+ SDL_AddEventWatch(SDL_MetalViewEventWatch, self);
+
[self updateDrawableSize];
}
return self;
+}
+
+- (void)dealloc
+{
+ SDL_DelEventWatch(SDL_MetalViewEventWatch, self);
+ [super dealloc];
}
- (NSInteger)tag
@@ -77,8 +109,8 @@
- (void)updateDrawableSize
{
CAMetalLayer *metalLayer = (CAMetalLayer *)self.layer;
- CGSize size = self.bounds.size;
- CGSize backingSize = size;
+ NSSize size = self.bounds.size;
+ NSSize backingSize = size;
if (self.highDPI) {
/* Note: NSHighResolutionCapable must be set to true in the app's
@@ -88,40 +120,52 @@
}
metalLayer.contentsScale = backingSize.height / size.height;
- metalLayer.drawableSize = backingSize;
-}
-
-/* Set the size of the metal drawables when the view is resized. */
-- (void)resizeWithOldSuperviewSize:(NSSize)oldSize
-{
- [super resizeWithOldSuperviewSize:oldSize];
- [self updateDrawableSize];
+ metalLayer.drawableSize = NSSizeToCGSize(backingSize);
}
@end
-SDL_cocoametalview*
-Cocoa_Mtl_AddMetalView(SDL_Window* window)
-{
+SDL_MetalView
+Cocoa_Metal_CreateView(_THIS, SDL_Window * window)
+{ @autoreleasepool {
SDL_WindowData* data = (__bridge SDL_WindowData *)window->driverdata;
NSView *view = data->nswindow.contentView;
BOOL highDPI = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
- SDL_cocoametalview *metalview;
+ Uint32 windowID = SDL_GetWindowID(window);
+ SDL_cocoametalview *newview;
+ SDL_MetalView metalview;
- metalview = [[SDL_cocoametalview alloc] initWithFrame:view.frame highDPI:highDPI];
- [view addSubview:metalview];
+ newview = [[SDL_cocoametalview alloc] initWithFrame:view.frame
+ highDPI:highDPI
+ windowID:windowID];
+ if (newview == nil) {
+ return NULL;
+ }
+
+ [view addSubview:newview];
+
+ metalview = (SDL_MetalView)CFBridgingRetain(newview);
+ [newview release];
+
return metalview;
-}
+}}
void
-Cocoa_Mtl_GetDrawableSize(SDL_Window * window, int * w, int * h)
-{
+Cocoa_Metal_DestroyView(_THIS, SDL_MetalView view)
+{ @autoreleasepool {
+ SDL_cocoametalview *metalview = CFBridgingRelease(view);
+ [metalview removeFromSuperview];
+}}
+
+void
+Cocoa_Metal_GetDrawableSize(SDL_Window * window, int * w, int * h)
+{ @autoreleasepool {
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
NSView *view = data->nswindow.contentView;
SDL_cocoametalview* metalview = [view viewWithTag:METALVIEW_TAG];
if (metalview) {
CAMetalLayer *layer = (CAMetalLayer*)metalview.layer;
- assert(layer != NULL);
+ SDL_assert(layer != NULL);
if (w) {
*w = layer.drawableSize.width;
}
@@ -131,8 +175,8 @@
} else {
SDL_GetWindowSize(window, w, h);
}
-}
+}}
-#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL) */
+#endif /* SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL) */
/* vi: set ts=4 sw=4 expandtab: */
--
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