From 03f8528315fa46c95991a34f3325d7b33ae5538c Mon Sep 17 00:00:00 2001 From: Edward Rudd <urkle@outoforder.cc> Date: Sat, 02 May 2020 21:48:36 +0000 Subject: [PATCH] Update source to SDL2 2.0.12 --- source/src/dynapi/SDL_dynapi_overrides.h | 50 +++++++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 49 insertions(+), 1 deletions(-) diff --git a/source/src/dynapi/SDL_dynapi_overrides.h b/source/src/dynapi/SDL_dynapi_overrides.h index 7454213..a5b4d6a 100644 --- a/source/src/dynapi/SDL_dynapi_overrides.h +++ b/source/src/dynapi/SDL_dynapi_overrides.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -701,3 +701,51 @@ #define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL #define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL #define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL +#define SDL_RenderFlush SDL_RenderFlush_REAL +#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL +#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL +#define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL +#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL +#define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL +#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL +#define SDL_RenderFillRectF SDL_RenderFillRectF_REAL +#define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL +#define SDL_RenderCopyF SDL_RenderCopyF_REAL +#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL +#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL +#define SDL_UIKitRunApp SDL_UIKitRunApp_REAL +#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL +#define SDL_SIMDAlloc SDL_SIMDAlloc_REAL +#define SDL_SIMDFree SDL_SIMDFree_REAL +#define SDL_RWsize SDL_RWsize_REAL +#define SDL_RWseek SDL_RWseek_REAL +#define SDL_RWtell SDL_RWtell_REAL +#define SDL_RWread SDL_RWread_REAL +#define SDL_RWwrite SDL_RWwrite_REAL +#define SDL_RWclose SDL_RWclose_REAL +#define SDL_LoadFile SDL_LoadFile_REAL +#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL +#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL +#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL +#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL +#define SDL_strtokr SDL_strtokr_REAL +#define SDL_wcsstr SDL_wcsstr_REAL +#define SDL_wcsncmp SDL_wcsncmp_REAL +#define SDL_GameControllerTypeForIndex SDL_GameControllerTypeForIndex_REAL +#define SDL_GameControllerGetType SDL_GameControllerGetType_REAL +#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_REAL +#define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_REAL +#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_REAL +#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL +#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL +#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL +#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL +#define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL +#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_REAL +#define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL +#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL +#define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_REAL +#define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL +#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL +#define SDL_isupper SDL_isupper_REAL +#define SDL_islower SDL_islower_REAL -- Gitblit v1.9.3