glddstest.c
@@ -94,7 +94,7 @@ bool isCompressed = true; GLenum internalFormat = glfmt; if (glfmt == GL_BGRA || glfmt == GL_BGR) { if (glfmt == GL_BGRA || glfmt == GL_BGR || glfmt == GL_LUMINANCE_ALPHA) { isCompressed = false; if (glfmt == GL_BGR) { internalFormat = GL_RGB8;