emscripten Humble Cloud interface
Edward Rudd
2014-10-17 b417381b0aef6d37ad93f9c6440c71755d02f0b5
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cmake_minimum_required(VERSION 2.8.11)
 
### build up utility functions
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
 
## Find a prebuiltlib
## Must set a cache/global var of PREBUILT_PLATFORM_ROOT so this function knows where to find the libraries.
## the epected structure is simply to have the libs/frameworks in the directory pointed to by that variable.
## for multi-arch linux putting libs in two subdirectories of lib and lib64 will allow cmake to find the right ones
function(FindPrebuiltLibrary result_var libname)
    if(NOT PREBUILT_PLATFORM_ROOTS)
        message(FATAL_ERROR "Must set PREBUILT_PLATFORM_ROOTS before using this function")
    endif()
 
    foreach(path ${PREBUILT_PLATFORM_ROOTS})
        list(APPEND SEARCH_PATHS ${path}/lib ${path})
    endforeach()
 
    # check prebuilt directory first
    find_library(${result_var}
        NAMES ${libname}
        PATHS ${SEARCH_PATHS}
        NO_DEFAULT_PATH)
    # Check system dir
    find_library(${result_var}
        NAMES ${libname})
    if(NOT ${result_var})
        message(FATAL_ERROR "Could not find library ${libname} in prebuilt folder ${PREBUILT_PLATFORM_ROOTS}")
    endif()
endfunction()
 
function(CheckCFlags outvar)
    foreach(flag ${ARGN})
        string(REGEX REPLACE "[^a-zA-Z0-9_]+" "_" cleanflag ${flag})
        check_cxx_compiler_flag(${flag} CHECK_C_FLAG_${cleanflag})
        if(CHECK_C_FLAG_${cleanflag})
            list(APPEND valid ${flag})
        endif()
    endforeach()
    set(${outvar} ${valid} PARENT_SCOPE)
endfunction()
 
function(CheckCXXFlags outvar)
    foreach(flag ${ARGN})
        string(REGEX REPLACE "[^a-zA-Z0-9_]+" "_" cleanflag ${flag})
        check_cxx_compiler_flag(${flag} CHECK_CXX_FLAG_${cleanflag})
        if(CHECK_CXX_FLAG_${cleanflag})
            list(APPEND valid ${flag})
        endif()
    endforeach()
    set(${outvar} ${valid} PARENT_SCOPE)
endfunction()
 
# Helper to ensures a scope has been set for certain target properties
macro(_SetDefaultScope var_name default_scope)
    list(GET ${var_name} 0 __setdefaultscope_temp)
    if(__setdefaultscope_temp STREQUAL "PRIVATE" OR __setdefaultscope_temp STREQUAL "PUBLIC" OR __setdefaultscope_temp STREQUAL "INTERFACE")
    else()
        list(INSERT ${var_name} 0 ${default_scope})
    endif()
    unset(__setdefaultscope_temp)
endmacro()
 
function(MakeCopyFileDepenency outvar file)
    if(IS_ABSOLUTE ${file})
        set(_input ${file})
    else()
        set(_input ${CMAKE_CURRENT_SOURCE_DIR}/${file})
    endif()
    if(ARGC GREATER "2")
        if(IS_ABSOLUTE ${ARGV2})
            set(_output ${ARGV2})
        else()
            set(_output ${CMAKE_CURRENT_BINARY_DIR}/${ARGV2})
        endif()
    else()
        get_filename_component(_outfile ${file} NAME)
        set(_output ${CMAKE_CURRENT_BINARY_DIR}/${_outfile})
    endif()
 
    add_custom_command(
        OUTPUT ${_output}
        COMMAND ${CMAKE_COMMAND} -E copy ${_input} ${_output}
        DEPENDS ${_input}
        COMMENT "Copying ${file}"
    )
    set(${outvar} ${_output} PARENT_SCOPE)
endfunction()
 
# magic function to handle the power functions below
function(_BuildDynamicTarget name type)
    set(_mode "files")
    foreach(dir ${ARGN})
        if(dir STREQUAL "EXCLUDE")
            set(_mode "excl")
        elseif(dir STREQUAL "DIRS")
            set(_mode "dirs")
        elseif(dir STREQUAL "FILES")
            set(_mode "files")
        elseif(dir STREQUAL "INCLUDES")
            set(_mode "incl")
        elseif(dir STREQUAL "DEFINES")
            set(_mode "define")
        elseif(dir STREQUAL "FLAGS")
            set(_mode "flags")
        elseif(dir STREQUAL "LINK")
            set(_mode "link")
        elseif(dir STREQUAL "PROPERTIES")
            set(_mode "properties")
        # Simple Copying files to build dir
        elseif(dir STREQUAL "COPY_FILES")
            set(_mode "copyfiles")
        # Emscripten handling
        elseif(dir STREQUAL "ASM_FLAG")
            set(_mode "em_asmflag")
        elseif(dir STREQUAL "PRE_JS")
            set(_mode "em_prejs")
        elseif(dir STREQUAL "JS_LIBS")
            set(_mode "em_jslib")
        # The real work
        else()
            if(_mode STREQUAL "excl")
                file(GLOB _files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
                    ${dir}
                )
                if(_files)
                    list(REMOVE_ITEM _source_files
                        ${_files}
                    )
                endif()
            elseif(_mode STREQUAL "files")
                list(APPEND _source_files
                    ${dir}
                )
            elseif(_mode STREQUAL "incl")
                list(APPEND _include_dirs
                    ${dir}
                )
            elseif(_mode STREQUAL "define")
                list(APPEND _definitions
                    ${dir}
                )
            elseif(_mode STREQUAL "flags")
                list(APPEND _flags
                    ${dir}
                )
            elseif(_mode STREQUAL "link")
                list(APPEND _link_libs
                    ${dir}
                )
            elseif(_mode STREQUAL "properties")
                list(APPEND _properties
                    ${dir}
                )
            elseif(_mode STREQUAL "dirs")
                file(GLOB _files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
                    ${dir}/*.c
                    ${dir}/*.cpp
                    ${dir}/*.h
                    ${dir}/*.hpp
                    ${dir}/*.inl
                    ${dir}/*.m
                    ${dir}/*.mm
                )
                if(_files)
                    list(APPEND _source_files
                        ${_files}
                    )
                endif()
            # simple copy files
            elseif(_mode STREQUAL "copyfiles")
                MakeCopyFileDepenency(_copyfile_target
                    ${dir}
                )
                list(APPEND _source_files
                    ${_copyfile_target}
                )
                unset(_copyfile_target)
            # emscripten handling
            elseif(_mode STREQUAL "em_asmflag")
                list(APPEND _em_asmflag
                    "-s ${dir}"
                )
            elseif(_mode STREQUAL "em_prejs")
                list(APPEND _em_prejs
                    ${dir}
                )
            elseif(_mode STREQUAL "em_jslib")
                if(IS_ABSOLUTE ${dir})
                    list(APPEND _em_jslib
                        ${dir}
                    )
                elseif(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/${dir})
                    list(APPEND _em_jslib
                        ${CMAKE_CURRENT_SOURCE_DIR}/${dir}
                    )
                else()
                    message(FATAL_ERROR "Could not find ${dir} in current source dir")
                endif()
            else()
                message(FATAL_ERROR "Unknown Mode ${_mode}")
            endif()
        endif()
    endforeach()
    if (NOT _source_files)
        message(FATAL_ERROR "Could not find any sources for ${name}")
    endif()
    if(type STREQUAL "lib")
        add_library(${name} STATIC EXCLUDE_FROM_ALL
            ${_source_files}
        )
    elseif(type STREQUAL "shared")
        add_library(${name} SHARED
            ${_source_files}
        )
    elseif(type STREQUAL "object")
        add_library(${name} OBJECT
            ${_source_files}
        )
    elseif(type STREQUAL "module")
        add_library(${name} MODULE
            ${_source_files}
        )
    else()
        add_executable(${name} MACOSX_BUNDLE WIN32
            ${_source_files}
        )
        if(LINUX)
            set_target_properties(${name} PROPERTIES
                LINK_FLAGS_RELEASE "-Wl,--allow-shlib-undefined" # Voodoo to ignore the libs that steam_api is linked to (will be resolved at runtime)
            )
        endif()
    endif()
    if(_include_dirs)
        _SetDefaultScope(_include_dirs PRIVATE)
        target_include_directories(${name} ${_include_dirs})
    endif()
    if(_definitions)
        _SetDefaultScope(_definitions PRIVATE)
        target_compile_definitions(${name} ${_definitions})
    endif()
    if(_link_libs)
        target_link_libraries(${name} ${_link_libs})
    endif()
    if(_flags)
        if (CMAKE_VERSION VERSION_GREATER "2.8.12")
            _SetDefaultScope(_flags PRIVATE)
            target_compile_options(${name} ${_flags})
        else()
            message(STATUS "Compile flags will not be inherited! Use of CMAKE 2.8.12 is recommended!")
            string (REPLACE ";" " " _flags_str "${_flags}")
            set_target_properties(${name} PROPERTIES
                COMPILE_FLAGS "${_flags_str}"
            )
        endif()
    endif()
    if(_properties)
        set_target_properties(${name} PROPERTIES
            ${_properties}
        )
    endif()
    if(EMSCRIPTEN)
        if(_em_jslib)
            em_link_js_library(${name} ${_em_jslib})
        endif()
        if(_em_prejs)
            em_link_pre_js(${name} ${_em_prejs})
        endif()
        if(_em_asmflag)
            target_link_libraries(${name}
                ${_em_asmflag}
            )
        endif()
    endif()
endfunction()
 
## These two power functions build up library and program targets
## 
## the parameters are simply the target name followed by a list of directories or other parameters
## parameters that can be specified
## DIRS       followed by a list of directories ..  will glob in *.c, *.cpp, *.h, *.hpp, *.inl
## EXCLUDE    followed by a list of files/globs to exclude
## FILES      followed by a list of explicit files to add (or generated files)
## INCLUDES   followed by a list of include directories. These use Generator expressions (see CMAKE documentation) default is PRIVATE scoped
## DEFINES    followed by a list of compiler defines.  These use Generator expressions (see CMAKE documentation) default is PRIVATE scoped
## FLAGS      followed by a list of compiler flags
## LINK       followed by a list of link targets.  Can use Generator expressions (see CMAKE documentation)
## PROPERTIES followed by a list of target properties.
 
function(CreateSharedLibrary name)
    _BuildDynamicTarget(${name} shared ${ARGN})
endfunction()
 
function(CreateObjectLibrary name)
    _BuildDynamicTarget(${name} object ${ARGN})
endfunction()
 
function(CreateModule name)
    _BuildDynamicTarget(${name} module ${ARGN})
endfunction()
 
function(CreateLibrary name)
    _BuildDynamicTarget(${name} lib ${ARGN})
endfunction()
 
function(CreateProgram name)
    _BuildDynamicTarget(${name} exe ${ARGN})
endfunction()
 
## Helper functions to copy libs
function(FindLinkedLibs target libs)
    get_target_property(lib_list ${target} INTERFACE_LINK_LIBRARIES)
    if (ARGV2 GREATER "0")
        set(_extra ON)
        math(EXPR level "${ARGV2} - 1")
    endif()
 
    foreach (lib ${lib_list})
        get_filename_component(ext ${lib} EXT)
        if(TARGET ${lib})
            if(_extra)
                FindLinkedLibs(${lib} shared_libs ${level})
            endif()
        elseif(ext STREQUAL ".framework" OR ext STREQUAL CMAKE_SHARED_LIBRARY_SUFFIX)
            list(APPEND shared_libs ${lib})
        endif()
    endforeach()
 
#    message(STATUS "Target: ${target} Shared: ${shared_libs}")
    set(${libs} ${shared_libs} PARENT_SCOPE)
endfunction()
 
function(CopyDependentLibs target)
    set(_mode "lib")
 
    FindLinkedLibs(${target} __libs 2)
    list(APPEND _libs ${__libs})
 
    foreach(entry ${ARGN})
        if(entry STREQUAL "TARGETS")
            set(_mode "target")
        elseif(entry STREQUAL "EXTRA_LIBS")
            set(_mode "extra")
        else()
            if("${_mode}" STREQUAL "target")
                FindLinkedLibs(${entry} __libs 2)
                list(APPEND _libs ${__libs})
                set(__libs)
            elseif("${_mode}" STREQUAL "lib")
                list(APPEND _libs ${entry})
            elseif("${_mode}" STREQUAL "extra")
                list(APPEND _extra_libs ${entry})
            else()
                message(FATAL_ERROR "Unknown mode ${_mode}")
            endif()
        endif()
    endforeach()
 
    if(_libs)
        list(REMOVE_DUPLICATES _libs)
        list(SORT _libs)
    endif()
 
    if(_extra_libs)
        list(REMOVE_DUPLICATES _extra_libs)
        list(SORT _extra_libs)
    endif()
 
    get_target_property(_BIN_NAME ${target} LOCATION)
    if(APPLE)
        include(BundleUtilities)
        get_dotapp_dir(${_BIN_NAME} _BUNDLE_DIR)
    else()
        set(_BUNDLE_DIR ${_BIN_NAME})
        # Fetch library rpath relative directory from global properties
        get_property(lib_rpath_dir GLOBAL PROPERTY LIBRARY_RPATH_DIRECTORY)
        if(NOT lib_rpath_dir)
            set(lib_rpath_dir "")
        endif()
    endif()
 
    set(_SCRIPT_FILE "${CMAKE_CURRENT_BINARY_DIR}/${target}_copylibs.cmake")
    file(WRITE ${_SCRIPT_FILE}
        "# Generated Script file\n"
        "include(GetPrerequisites)\n"
        "set(source_libs ${_libs})\n"
        "set(extra_libs ${_extra_libs})\n"
        "\n"
        "if (APPLE) # an OS X Bundle\n"
        "  include(BundleUtilities)\n"
        "  get_bundle_and_executable(\"\${BUNDLE_APP}\" bundle executable valid)\n"
        "  if(valid)\n"
        "    set(dest \"\${bundle}/Contents/Frameworks\")\n"
        "    get_prerequisites(\${executable} lib_list 1 0 \"\" \"\")\n"
        "    foreach(lib \${lib_list})\n"
        "      get_filename_component(lib_file \"\${lib}\" NAME)\n"
        "      foreach(slib in \${source_libs})\n"
        "         get_filename_component(slib_file \"\${slib}\" NAME)\n"
        "         if(lib_file STREQUAL slib_file)\n"
        "           file(COPY \"\${slib}\" DESTINATION \"\${dest}\")\n"
        "         endif()\n"
        "      endforeach()\n"
        "    endforeach()\n"
        "  else()\n"
        "    message(ERROR \"App Not found? \${BUNDLE_APP}\")\n"
        "  endif()\n"
        "else() # Not an OS X bundle\n"
        "  set(executable \"\${BUNDLE_APP}\")\n"
        "  get_filename_component(executable_dir \"\${executable}\" DIRECTORY)\n"
        "  get_prerequisites(\${executable} lib_list 1 0 \"\" \"\")\n"
        "  set(dest \${executable_dir}/\${LIB_RPATH_DIR})\n"
        "  file(MAKE_DIRECTORY \${dest})\n"
        "  foreach(lib \${lib_list} \${extra_libs})\n"
        "    get_filename_component(lib_file \"\${lib}\" NAME)\n"
        "    foreach(slib in \${source_libs})\n"
        "      get_filename_component(slib_file \"\${slib}\" NAME)\n"
        "      if(lib_file STREQUAL slib_file)\n"
        "        message(STATUS \"Copying library: \${lib_file}\")\n"
        "        execute_process(COMMAND \${CMAKE_COMMAND} -E copy \"\${slib}\" \"\${dest}\")\n"
        "        break()\n"
        "      else()\n"
        "        get_filename_component(slib_dir \"\${slib}\" DIRECTORY)\n"
        "        set(slib_path \"\${slib_dir}/\${lib_file}\")\n"
        "        if(EXISTS \${slib_path})\n"
        "          message(STATUS \"Copying library: \${lib_file}\")\n"
        "          execute_process(COMMAND \${CMAKE_COMMAND} -E copy \"\${slib_path}\" \"\${dest}\")\n"
        "          break()\n"
        "        endif()\n"
        "      endif()\n"
        "    endforeach()\n"
        "  endforeach()\n"
        "endif()\n"
    )
    ADD_CUSTOM_COMMAND(TARGET ${target}
        POST_BUILD
            COMMAND ${CMAKE_COMMAND} -DBUNDLE_APP="${_BUNDLE_DIR}" -DLIB_RPATH_DIR="${lib_rpath_dir}"  -P "${_SCRIPT_FILE}"
    )
endfunction()
 
## Helper functions to make development easier by handling mac OS X bundle preparations
if(APPLE)
    ## TODO make more versitile to handle frameworks with a version other than A
    ## TODO make handle "Mac App Store" required symlink fun
    function(PostBuildMacBundle target framework_list lib_list)
        INCLUDE(BundleUtilities)
        GET_TARGET_PROPERTY(_BIN_NAME ${target} LOCATION)
        GET_DOTAPP_DIR(${_BIN_NAME} _BUNDLE_DIR)
 
        set(_SCRIPT_FILE "${CMAKE_CURRENT_BINARY_DIR}/${target}_prep.cmake")
        file(WRITE ${_SCRIPT_FILE}
            "# Generated Script file\n"
            "include(BundleUtilities)\n"
            "get_bundle_and_executable(\"\${BUNDLE_APP}\" bundle executable valid)\n"
            "if(valid)\n"
            "  set(framework_dest \"\${bundle}/Contents/Frameworks\")\n"
            "  foreach(framework_path ${framework_list})\n"
            "    get_filename_component(framework_name \${framework_path} NAME_WE)\n"
            "    file(MAKE_DIRECTORY \"\${framework_dest}/\${framework_name}.framework/Versions/\")\n"
            "    execute_process(COMMAND \${CMAKE_COMMAND} -E copy_directory \${framework_path}/Versions \${framework_dest}/\${framework_name}.framework/Versions)\n"
            "  endforeach()\n"
            "  foreach(lib ${lib_list})\n"
            "    get_filename_component(lib_file \${lib} NAME)\n"
            "    copy_resolved_item_into_bundle(\${lib} \${framework_dest}/\${lib_file})\n"
            "  endforeach()\n"
            "else()\n"
            "  message(ERROR \"App Not found? \${BUNDLE_APP}\")\n"
            "endif()\n"
            "#fixup_bundle(\"\${BUNDLE_APP}\" \"\" \"\${DEP_LIB_DIR}\")\n"
        )
 
        ADD_CUSTOM_COMMAND(TARGET ${target}
            POST_BUILD
            COMMAND ${CMAKE_COMMAND} -DBUNDLE_APP="${_BUNDLE_DIR}" -P "${_SCRIPT_FILE}"
        )
    endfunction()
    function(PostBuildCopyMacResourceDir target dir)
        if(ARGV2)
            set(subdir "/${ARGV2}")
        else()
            set(subdir "")
        endif()
        INCLUDE(BundleUtilities)
        GET_TARGET_PROPERTY(_BIN_NAME ${target} LOCATION)
        GET_DOTAPP_DIR("${_BIN_NAME}" _BUNDLE_DIR)
        SET(resource_dir "${_BUNDLE_DIR}/Contents/Resources")
 
        add_custom_command(TARGET ${target}
            POST_BUILD
            COMMAND ${CMAKE_COMMAND} -E make_directory ${resource_dir}
            COMMAND ${CMAKE_COMMAND} -E copy_directory ${dir} ${resource_dir}${subdir}
        )
    endfunction()
    function(PostBuildCopyMacResourceFile target file)
        if(ARGV2)
            set(subdir "/${ARGV2}")
        else()
            set(subdir "")
        endif()
        INCLUDE(BundleUtilities)
        GET_TARGET_PROPERTY(_BIN_NAME ${target} LOCATION)
        GET_DOTAPP_DIR("${_BIN_NAME}" _BUNDLE_DIR)
        SET(resource_dir "${_BUNDLE_DIR}/Contents/Resources")
 
        add_custom_command(TARGET ${target}
            POST_BUILD
            COMMAND ${CMAKE_COMMAND} -E make_directory ${resource_dir}
            COMMAND ${CMAKE_COMMAND} -E copy ${file} ${resource_dir}${subdir}
        )
    endfunction()
endif()
 
if(EMSCRIPTEN)
    find_file(EM_FILE_PACKAGER
        file_packager.py
        HINTS ENV EMSCRIPTEN
        PATH_SUFFIXES tools
        DOC "Path to emscripten file packager"
        NO_CMAKE_FIND_ROOT_PATH
    )
    function(EmscriptenCreatePackage output_file preload_map out_js_file)
        set(_data_file ${CMAKE_CURRENT_BINARY_DIR}/${output_file}.data)
        set(_preload_file ${CMAKE_CURRENT_BINARY_DIR}/${output_file}.data.js)
 
        add_custom_command(
            OUTPUT
                ${_data_file}
                ${_preload_file}
            COMMAND
                python2 ${EM_FILE_PACKAGER}
            ARGS
                ${_data_file}
                --preload ${preload_map}
                --js-output=${_preload_file}
                ${ARGN}
        )
        set_source_files_properties(${_data_file} ${_preload_file} PROPERTIES GENERATED TRUE)
        set(${out_js_file} ${_preload_file} PARENT_SCOPE)
    endfunction()
 
    function(SetupEmscriptenTestPage target)
        set(_mode "none")
 
        foreach(entry ${ARGN})
            if(entry STREQUAL "PRELOAD")
                set(_mode "preload")
            elseif(entry STREQUAL "ASM_FLAG")
                set(_mode "asmflag")
            elseif(entry STREQUAL "PRE_JS")
                set(_mode "prejs")
            elseif(entry STREQUAL "JS_LIBS")
                set(_mode "lib")
            else()
                if("${_mode}" STREQUAL "preload")
                    list(APPEND _preload_file_list
                        --preload-file
                        ${entry}
                    )
                elseif("${_mode}" STREQUAL "asmflag")
                    list(APPEND _asm_flags
                        -s
                        "${entry}"
                    )
                elseif("${_mode}" STREQUAL "prejs")
                    list(APPEND _prejs
                        --pre-js
                        "${entry}"
                    )
                    list(APPEND _prejs_source
                        "${entry}"
                    )
                elseif("${_mode}" STREQUAL "lib")
                    list(APPEND _libs
                        --js-library
                        "${entry}"
                    )
                else()
                    message(FATAL_ERROR "Unknown mode ${_mode}")
                endif()
            endif()
        endforeach()
 
        add_custom_target(${target}_preload
            DEPENDS ${_prejs_source}
        )
 
        add_custom_command(TARGET ${target}
            POST_BUILD
                COMMENT "Producting test html rig for ${target}"
                DEPENDS ${target}_preload
                COMMAND
                    ${CMAKE_C_COMPILER}
                ARGS
                    ${CMAKE_C_FLAGS}
                    $<$<CONFIG:Debug>:${CMAKE_C_FLAGS_DEBUG}>
                    $<$<CONFIG:Release>:${CMAKE_C_FLAGS_RELEASE}>
                    $<TARGET_FILE:${target}>
                    -o ${target}.html
                    ${_preload_file_list}
                    ${_asm_flags}
                    ${_prejs}
                    ${_libs}
        )
        add_dependencies(${target} ${target}_preload)
    endfunction()
 
endif()